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[UI Toolkit] Text object doesn't render instantly after setting display ...
How to reproduce:1. Open the attached "1359661" project2. Open the "SampleScene" Scene and enter the Play mode3. Press the "Set disp... Read more
BlendShapes value defaults to 0 when importing FBX model
How to reproduce:1. Open the user's attached project2. Go to the Assets in the Project window3. Import the model "fbx_cubeStar" into... Read more
[Profiler][Android] GPU Usage is not being reported on Android
Reproduction steps:1. Open the attached user's project " OculusQuest_2021.1.7f1_Builtin.zip"2. Enable Development Build and Autoconn... Read more
[UI Toolkit] ClickEvent is randomly not triggered
How to reproduce:1. Open the project from the provided Google Drive link in the edits2. Build and Run the "Bug" Scene on an Android ... Read more
Project Settings panel width changes when reimporting a script
How to reproduce:1. Open the attached "Beta Test.zip" project2. Open Project Settings window ( Edit > Project Settings... )3. Res... Read more
'undeclared identifier 'texture_a'' error when connecting a SampleTextur...
Repro steps:1. Import the attached package in an HDRP-enabled project2. Open 'New Scene'3. Observe the errors Note:- Happens only wi... Read more
[HDRP] Setting a DecalProjector's Size property through script causes un...
How to reproduce:1. Open the user's attached "decal-bug.zip" project2. Open the "SampleScene" Scene3. Select the "Decal" GameObject ... Read more
Tooltip is not shown in the Inspector when a field is generated with GUI...
Reproduction steps:1. Open the attached project "Test SerializedProperty Tooltip.zip"2. Click on the "TestSFTT" GameObject in Hierar... Read more
Input System uGUI Button does not react when clicked
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Open the Game view and press the Play button4... Read more
NullReferenceException on DrawPresetButton error is thrown when selectin...
Reproduction steps:1. Open user attached project "InputIssue.zip"2. Select Main Menu -> Edit -> Project settings3. In the Proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size