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NativeArray with Allocator.Temp is disposed when used with Async/Await
Steps to reproduce:1. Create a new project2. Download and import the attached script "TempAllocatorAccess.cs"3. Assign the script to... Read more
[visionOS] Assertion failed errors are thrown in Xcode when Spatial-Temp...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Profiles > vi... Read more
The Search window Preview Inspector panel does not respect the read-only...
How to reproduce:1. Download and extract the "perforceRepro" project into a Perforce Workspace2. In P4V Add and Submit the Assets, P... Read more
[visionOS] Build fails if Draco and glTFast are present
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
[Ubuntu 24] Install with Unity Hub button does not work in the Build Pro...
How to reproduce:1. Create a new Project2. Open Build Profiles Window (File -> Build Profiles)3. Click on the iOS module4. Click ... Read more
NavMesh Agent does not choose the lower-cost path when it is to the side...
Reproduction steps:1. Open the “NavigationBug.zip” project2. Open the “NavigationBug” Scene3. Enter Play mode4. Observe the Game or ... Read more
[macOS][Intel] Red screen appears in Player while resizing from Window t...
Steps to reproduce: 1. Open the "TestProject.zip" on Intel Mac 2. Go to Edit > Project Settings > Player > Resolution and P... Read more
[iOS] Previously changed scene flickers in the background on Mobile devi...
How to reproduce:1. Open the “IN_70134”2. In the Build Settings make sure iOS platform is selected3. Build the project on the device... Read more
Game View and Camera Preview have severe artifacts when Game View and Sc...
How to reproduce:1. Open the attached project "GlitchingBug"2. Open the "SampleScene" scene3. Make sure the Scene View and Game View... Read more
[iOS] Xcode build cannot find InfoPlist.strings when using iOS Appinfo m...
How to reproduce:1. Open the “IN_79872” project2. In the Build Settings press Build And Run3. Connect any iOS device and and build p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code