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Screen Space decals do not take light cookies into account when using fo...
Screen space decals only sample shadow maps to determine attenuation. The light cookie atlas should also be sampled. Steps to re... Read more
[Input System] The “Input System package (New)” and “Both” options are s...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Open the Pac... Read more
[Entities] Content fails to load in Player when using ENABLE_CONTENT_DEL...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/boot.unity” Scene 3. In Hierarchy, select “Game... Read more
"PointerOutEvent" is not being called after pressing the first Button on...
How to reproduce: 1. Open the "IN_48643" project 2. Enter the Play Mode 3. Using the touchscreen press the left Button 4. Observ... Read more
Importer Worker does not see Script reference in SubScene GameObject whe...
Reproduction steps: 1. Open the attached project “Broken Baking” 2. Open the “Assets/Scenes/SampleScene” Scene 3. In the Hierarch... Read more
Cinemachine Camera does not move along Spline when the Cinemachine Cart ...
How to reproduce: 1. Open the attached project and open Scene "SampleScene" 2. Enter Play Mode and observe the Scene View Camera p... Read more
[Quest] black screen when launching the application and no splash screen...
Steps to reproduce: 1. Create a new 3D URP project 2. Import Oculus Integration package (v57) 3. Install OculusXR Plugin 4. Add ... Read more
Input starts with the “Ended” phase when touching a side of a screen if ...
How to reproduce: 1. Build And Run the user’s attached “InputSystemBug.zip” project on an iOS device 2. In the app, press on the s... Read more
Private array loses references when the GameObject is marked as DontDest...
Reproduction steps: 1. Open the "IN-50710.zip" project 2. Open the "Assets/Startup" Scene 3. Attach a debugger to the project 4.... Read more
There are artifacts in the Build when "Load texture data on demand" is e...
How to reproduce: 1. Open the attached project "load-texture-data-on-demand-bug.zip" 2. Open Edit>Project Settings... 3. Enable E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects