Search Issue Tracker

Active

Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X

Votes

0

Found in

2021.3.31f1

2022.3.11f1

2023.1.17f1

2023.2.0b14

2023.3.0a11

6000.0.0b11

7000.0.0a1

Issue ID

UUM-53886

Regression

No

Private array loses references when the GameObject is marked as DontDestroyOnLoad

--

-

Reproduction steps:
1. Open the "IN-50710.zip" project
2. Open the "Assets/Startup" Scene
3. Attach a debugger to the project
4. Set breakpoints in lines 38 and 66 of the "Assets/Scripts/Controllers/CameraController.cs" Script
5. Enter Play mode
6. Resume the program until the breakpoint in line 38 is hit
7. Observe the "players" field of the "CameraController" Script
8. Resume the program and observe the "players" field again

Expected results: The "players" field has the "Tom" GameObject
Actual results: The "players" field has a "null" value

Reproducible with: 2021.3.31f1, 2022.3.11f1, 2023.1.17f1, 2023.2.0b14, 2023.3.0a11

Reproducible on: macOS 14.0 (M1)
Not reproducible on: No other environment tested

Note: Reproducible in Standalone Player

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.