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Fixed in 6000.0.29f1
Fixed in 6000.0.X, 6000.1.0a6, 7000.0.0a10, future release
Votes
0
Found in
2022.3.11f1
6000.0.0b11
6000.1.0a1
Issue ID
UUM-54208
Regression
Yes
"PointerOutEvent" is not being called after pressing the first Button on the touchscreen when the first Button exchanges places with a second Button leaving the second Button in a hover state
How to reproduce:
1. Open the "IN_48643" project
2. Enter the Play Mode
3. Using the touchscreen press the left Button
4. Observe the Console
Expected result: The next Button doesn't get stuck on the hover state and “PointerOutEvent” is called next after “PointerEnterEvent”
Actual result: The next Button gets stuck on the hover state and PointerOutEvent is not called
Reproducible with: 2021.3.31f1, 2022.3.11f1, 2023.1.18f1, 2023.2.0a18, 2023.3.0a11 Using Input System 1.6.3 - 1.8.0-pre.1
Not reproducible with: 2023.2.0b15
Fixed in: 2023.2.0a19
Reproducible on: Windows 10 Pro, macOS Ventura 13.5.2 (M1)
Not reproducible on: no other environment tested
Notes:
- On macOS and Android after first clicking "PointerOutEvent" is not called
- On the editor after the first click three "PointerEnterEvent" called and only then "PointerOutEvent" is called
- On WindowsStandalone Player the Buttons don't exchange places when clicked
- Couldn’t find the regressed version between 2023.3.0a2 - 2023.3.0a4 (due to 2023.3.0a3 having an issue where buttons don’t exchange and I can't verify this version is the regressed one)
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