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2
votes
Fixed

Multiple selected game objects with different names are renamed to <mult...

Inspector Framework

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Feb 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached 'project-1218183.zip'2. Select all the object in the Hierarchy window3. In the Inspector windo... Read more

0
votes
Won't Fix

MemberInfo.IsDefined Ignores inherit Parameter on Types when .NET 4.x sc...

Mono

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Jul 26, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1172443-memberinfo-isdefined.zip")2. Open the repro scene ("testScene")3. Enter... Read more

0
votes
Fixed

Crash/NotSupportedException when calling System.Runtime.InteropServices....

IL2CPP

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Jul 29, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-submitted project (remoting-not-supported)2. Make sure IL2CPP is selected in Player Settings3. Build a... Read more

0
votes
Fixed

Symbolink Sources fail to export when building for Android

Mobile

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Feb 26, 2020

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Version/s: 2019.3, 2020.1, 2020.2

Steps to reproduce:1. Open Editor2. Put some java source files ((example attached in the edit) under 'Assets' folder3. Go to 'Build ... Read more

0
votes
Won't Fix

[XR] Can't access depth texture from XR SDK Display subsystem as glTexSt...

XR SDK

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Feb 09, 2021

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Version/s: 2019.3.9f1, 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Load the Scene "display"3. Build and Run to an Android device4. Use the Rende... Read more

0
votes
Fixed

DXR Crash when disabling all code generated meshes in acceleration struc...

Graphics - General

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Mar 18, 2020

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Version/s: 2019.3, 2019.3.5f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1228755"2. Open &amp; Run SampleScene3. Select both New Game Object object... Read more

1
votes
Won't Fix

Asset renaming is slow until library folder is deleted

Asset - Importers

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Aug 10, 2020

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Version/s: 2019.3.0a1, 2019.4, 2019.4.4f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project. Check an edit below for more information2. Select the Canvas object in the Project wi... Read more

1
votes
Won't Fix

Canvas "Additional Shader Channels" option is reset when reopening the S...

uGUI

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Feb 13, 2020

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Version/s: 2018.4, 2018.4.16f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select the Canvas GameObject in the Hierarchy3. In Can... Read more

0
votes
Won't Fix

[Gameplay Ingredients] [Lost Crypt Demo] null texture passed to GUI.Draw...

Asset Store Tools

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Feb 26, 2020

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Version/s: 2019.3.3f1

[2D] [Lost Crypt Demo] null texture passed to GUI.DrawTexture warning when opening demo Steps to Repro:1. Download the Lost Crypt De... Read more

1
votes
Duplicate

Crashes on GameObject::IsActiveIgnoreImplicitPrefab when duplicating a P...

Scene Management

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Jul 23, 2019

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Version/s: 2018.4.0f1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Select the Prefab named LPWaterPerformance from the Hierarchy3. Press Ctrl + D Reproduci... Read more

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