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In Record and Preview mode, right clicking Scale does not bring up Anim...
How to reproduce: 1. Open any (new) project2. Select any gameobject3. Open the Animation window (Window -> Animation -> Animat... Read more
TSS Theme file's icon is invisible until the name is set when creating a...
How to reproduce:1. Create a new project2. Assets > Right Click > Create > UI Toolkit > TSS Theme File3. While in "Enter... Read more
NullReferenceException is thrown when deleting TSS Theme Files
How to reproduce:1. Create a new 3D project2. Create a new TSS Theme File (Assets > Right Click > Create > UI Toolkit > ... Read more
Particle System is stuttering in the editor when using Custom Data with ...
How to reproduce:1. Create a new URP project2. Unzip "1365360_particle_system_playback_stepping_issue" in Projects Asset folder3. Se... Read more
Scale Tool has an offset and laggy movement
Reproduction steps:1. Open attached project "b12_3D.zip" and scene "SampleScene"2. To notice the issue more easily, switch to 2D per... Read more
[VFX] Unexpected inconsistent naming of sorting priority settings
In VFX Particle Output, we can control the sorting priority of the material thanks to a settings named "material offset".URP & H... Read more
Crash on an out of memory error when running Play Mode on Metal MacOS
How to reproduce:1. Open the user's attached project from "Aurelia.zip"2. Enter Play Mode Reproducible with: 2019.4.31f1, 2020.3.20f... Read more
Custom packages are not importing into Unity
Reproduction steps:1. Open user-submitted project2. Navigate to Assets -> Import Package -> Custom Package...3. Import any cus... Read more
Editor crashes on "PrepareMeshRenderNodes<1>" when opening the Project
Steps to reproduce:1. Open the attached project Expected result: Editor is opened successfullyActual result: Editor crashes Reproduc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size