Search Issue Tracker

242
votes
Postponed

The amount of mesh trees being rendered does not change when changing th...

Terrain

-

Dec 07, 2013

-

Version/s: 4.3.1f1

Steps to reproduce : - create a new project- create a terrain and a tree- in the terrain component open the Place Tree option- add t... Read more

18
votes
Fixed

creating prefab from interactive cloth in the scene crashes the editor

Physics

-

Dec 16, 2013

-

Version/s: 4.3.1f1

1) I created an object with interactive cloth and a cloth renderer.I setup the cloth colliders and see it behave like cloth when I p... Read more

17
votes
Fixed

alt-tabbing away from fullscreen game stops updates

Graphics - General

-

Feb 21, 2014

-

Version/s: 4.3.4f1

-e: When alt-tabbed away from the game, while the game is in full-screen mode, under Windows only, the game stops receiving Update()... Read more

20
votes
Postponed

Monodevelop loses code folding on save

CodeEditors

-

Nov 04, 2013

-

Version/s: 4.3.0f1

When I save a script, code folding for that script only. It comes back randomly some time after going away. I have not been able to ... Read more

16
votes
Fixed

Standalone player is always on top

Window management

-

Aug 26, 2014

-

Version/s: 4.6.0b16

To reproduce:1. Open new project2. Make Windows Standalone build3. Run build in Windowed mode4. Drag player window around screen5. T... Read more

15
votes
Fixed

When TalkBack is active on android, touch input is affected by it

Android

-

Nov 19, 2014

-

Version/s: 4.6.0f2

When TalkBack is active on android, touch input is affected by it so that touch count and button presses don't work properly Read more

15
votes
Fixed

Realtime GI is broken if LoadLevelAdditive is used

Global Illumination

-

Dec 25, 2014

-

Version/s: 5.0.0b18

How to reproduce:1. Open A.unity scene, let it bake GI. Open B.unity scene, let it bake GI.2. Open A.unity scene again.3. Find World... Read more

17
votes
Not Reproducible

LoadLevelAsync Hangs for a Moment when Loading a Scene with Large Audio ...

-

Apr 23, 2015

-

Version/s: 5.0.1p1

Reproduction steps:1. Open attached project "LoadLevelHiccup"2. Open scene "Splash"3. Enter play mode4. Notice that the scene showin... Read more

14
votes
Fixed

Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...

Scripting

-

Dec 14, 2015

-

Version/s: 5.3.0f4

To reproduce:1. Open project2. Press playNotice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't inter... Read more

12
votes
By Design

Physics 2D raycast ignores layer order

UI

-

Mar 01, 2016

-

Version/s: 5.3.3f1

Reproduction steps:1. Open the attached project2. Open scene "Test"3. Enter Play mode4. Click on the sprite in the center in the gam... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.