Search Issue Tracker
Solid gray or black areas are present when using ShaderGraph with Custom...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Resources/Scenes/Game.unity” Scene3. Enter the Play ... Read more
Graph Toolkit graph Canvas can't be navigated using touch controls
How to reproduce:1. Create a new Unity project and import the "MySimpleGraph" Script2. In the Project window, right-click -> Crea... Read more
“Scan” button in the Render Pipeline Converter window is not disabled an...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Render Pipeline Converter window (Window >... Read more
MissingReferenceException is thrown when exiting Prefab View of a Panel ...
Steps to reproduce: Open any Project In the Hierarchy create a "PanelRenderer" GO Drag it into the Asset Folder in the Project Brows... Read more
The Multiplayer Play mode tool doesn't see the list of Play Mode scenari...
How to reproduce:1. Open the attached project “IN-128377”2. Next to the play modes (next to play button, should be saying “default”)... Read more
Halved refresh rate when unlocking a phone with optical fingerprint scan...
Steps to reproduce:1. Cap the Android device's refresh rate at 60Hz2. Enable unlocking the device with a fingerprint3. Open the proj... Read more
Input field does not update when selecting the same input field after pr...
How to reproduce:1. Open the attached “IN-131564” project2. Build and run for iOS3. On the device, tap the input field4. Write somet... Read more
No warning thrown when modifying array size while editing multiple objects
How to reproduce:1. Open the attached "IN-132316_Repro" project2. Open scene "Scenes/SampleScene"3. In the Scene Hierarchy, select b... Read more
Root Motion Node option does not revert when changing the selection and ...
Steps to reproduce: Create a new project using Universal 3D template Import the attached "model.fbx" Select the imported model In th... Read more
VFX Graph prefabs are not fully instanced when they are instantiated via...
Steps to reproduce:1. Open the attached “VFXBugReport.zip“ project (link in the internal comments)2. Open the “SampleScene”3. Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal