Search Issue Tracker
Fixed in 6000.0.25f1
Fixed in 6000.0.X, 6000.1.0a2, 7000.0.0a8, future release
Votes
0
Found in
2021.3.40f1
2022.3.36f1
2023.2.20f1
6000.0.10f1
Issue ID
UUM-75480
Regression
No
[Search] Open Search All window will move to newest additional window when accessing
Steps to reproduce:
- Open a Unity project
- Open a Search All window using the magnifying glass icon in top right of editor or the shortcut ctrl + k
- Open an additional search window using Window > Search > New Window
- Move the Search All window to a place of your choosing that is away from the additional window
- Navigate back to the Search All window using the magnifying glass icon in the top right of editor or the shortcut ctrl + k
Actual results: As well as being selected, the Search All window will move to the position of the most recently opened additional window (the one opened in step 3).
Expected results: The Search All window will be selected and remain in its current position.
Reproducible with versions:
- 6000.0.10f1
- 2023.2.20f1
- 2022.3.36f1
- 2021.3.40f1
Not reproducible with versions:
Can’t test with versions:
Tested on (OS): Windows 11
Notes:
- This is especially notable when you have an additional search window permanently docked for ease of use, and want the main Search All window to stay in a specific place (e.g. on a second monitor).
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 6000.1.0a2):
Search: Using ReuseWindow SearchFlags won't create a new window and won't change its position.
Resolution Note (fix version 6000.0):
Search: Using ReuseWindow SearchFlags won't create a new window and won't change its position.