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0
votes
Fixed

TSS Theme file's icon is invisible until the name is set when creating a...

UI Toolkit

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Sep 14, 2021

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Version/s: 2020.3, 2021.1, 2021.1.21f1, 2021.2, 2022.1

How to reproduce:1. Create a new project2. Assets > Right Click > Create > UI Toolkit > TSS Theme File3. While in "Enter... Read more

0
votes
By Design

SetRenderTarget does not correctly display the texture when depthSlice i...

Texture

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Jul 23, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "texarraytest" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Game Vie... Read more

0
votes
Fixed

[Mobile] ScrollView allows both Vertical and Horizontal movement when it...

UI Toolkit

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Jul 28, 2021

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Version/s: 2021.2, 2021.2.0b3, 2022.1

Reproduction steps:1. Download the attached project "UIToolkit Bug"2. Build and Run the Scene "SampleScene" on a mobile device3. Att... Read more

0
votes
Fixed

Error appears in the Console when triggering a build from the compilatio...

Scripting

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May 24, 2021

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Version/s: 2019.4, 2019.4.15f1, 2020.2, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. In the top bar menu select Support > Build Dev Player3. Wait for the build... Read more

1
votes
Duplicate

Universal Render Pipeline template errors when opened due to using depre...

URP Features

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Jun 09, 2021

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Version/s: 2021.2.0a16, 2021.2.0a20

Reproduction steps:1. Create and open a "Universal Render Pipeline" template project Expected result: No errors in the ConsoleActual... Read more

1
votes
Fixed

Reflection probes must be rebaked twice to update when using "Generate L...

Progressive Lightmapper

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May 06, 2021

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Version/s: 2019.3.0f3, 2021.2

Baked reflection probes are not updated when baking using the "Generate Lighting" button to until you bake twice (without changing a... Read more

0
votes
Fixed

Crash after closing the Editor when broken asset bundle is loaded asynch...

Mono

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Apr 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project ("UnityCrashTest.zip")2. Open the Test Runner window (Window -> General -> Tes... Read more

0
votes
Won't Fix

[FrameDebugger] "Draw Mesh (instanced)" not shown in Frame Debbuger when...

FrameDebugger

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Jun 07, 2022

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Version/s: 2019.4.37f1, 2020.3.32f1, 2021.2.19f1, 2022.1.0b15, 2022.2.0a9, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the attached user's Unity project "ParticleGPUInstancing.zip"2. Go to File > Build Settings and select... Read more

0
votes
Fixed

Materials in the Skinned Mesh Renderer material list get assigned incorr...

Inspector Framework

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Sep 02, 2021

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Version/s: 2021.1, 2021.1.19f1, 2021.2

How to reproduce:1. Open attached project "TestPrj2021.zip"2. Open "Sample" scene3. Open Animation window4. Select "GameObject" in t... Read more

0
votes
Fixed

"ArgumentNullException: Value cannot be null" when clicking a button tha...

uGUI

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Sep 03, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.2

Reproduction steps:1. Open the attached "1362731.zip" project2. Open the "SampleScene" Scene3. Select the "OnSceneGUITest" GameObjec... Read more

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