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[OSX] Crash after attaching renderer to gameobject, 5.4 regression, in R...
Steps to reproduce: 1. Open Unity;2. Add empty gameobject (GameObject -> Create Empty);3. In the Inspector select Add Component -... Read more
Cannot apply icons to multiple objects at once
Steps to reproduce: 1. Open attached project "767976.zip"2. Open scene "repro"3. In Hierarchy, multiselect A and B objects4. In Insp... Read more
Bug reporter crashes if it's opened from Finder/Explorer
How we can reproduce it using the example you attached 1. Open Folder with BR (Mac> ./Unity/Unity Bug Reporter.app, Wibdows> U... Read more
[HLSLcc] Internal error communicating with compiler process when unused ...
Repro steps:1) Open the project2) Select VisualizeReceiver.shader3) Compile it only on OpenGLCore and make sure it's not skipping un... Read more
Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
[UNETServerDLL] Assert rises when user closes client after host was removed
Steps:1. Open attached project2. Run "Server.exe"3. Run "ClientGUI.exe"4. Press "Start Client" button5. Press "Connect" button==>... Read more
[Editor] Player settings completely broken on trunk
To Reproduce: 1. Open any project on trunk (used c960f9abfebd).2. Observe that all player settings windows are missing alot of field... Read more
[GI] When opening new stand-alone projects, Enlighten taken longer to in...
Upon loading a larger project, enlighten takes a longer time to initialise when played in full-screen mode than when in windowed. Re... Read more
SceneManager.onSceneLoaded not called on the first frame when added in R...
Reproduction steps:1) Open project "LoadEventBug"2) Open scene "Demo"3) Play the scene.--- Note that "init" is logged to the console... Read more
[Billboard][LOD] Unity crashes when picking deleted Speedtree Billboard ...
Steps to reproduce: 1. Open Unity;2. Open attached project and ‘test.unity’ scene;3. In the ‘Project’ window go to Assets —> Free... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open