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0
votes
Won't Fix

Default Quality Level is changed after building and reopening the Editor...

Build Pipeline

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Dec 05, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project 2. Inspect the default Quality level (top toolbar's Edit->Project Settings->Quality->... Read more

0
votes
Duplicate

UnloadUnusedAssets unloads assets that are referenced through thread loc...

Scripting

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Dec 10, 2019

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Version/s: 2017.4, 2018.4.13f1, 2020.1

How to reproduce: 1. Build & Run development build of the attached project 2. Wait Actual result: The used texture gets deleted aft... Read more

1
votes
Fixed

[Sprites] [iOS] PVRTC Format Atlas variant made from ASTC Format Master ...

iOS

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Oct 12, 2020

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Version/s: 2018.4.24f1, 2018.4.28f1, 2019.4, 2020.1, 2020.1.0a12

Reproduction steps: 1. Open project in "AtlasVariantCompression.zip" 2. Go to Assets > Sprites > NonSquare folder 3. Create a new Sp... Read more

0
votes
Fixed

Cloth simulation is jittery and extends beyond the Skinned Mesh Renderer...

Cloth

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Jun 18, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open the attached "case_1257005-Project.zip" project's Scene labeled "Main" 2. Enter the Play Mode 3. In the Ga... Read more

0
votes
Won't Fix

Editor crashes after constantly creating and deleting GameObjects with s...

Text

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May 15, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.7f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project ('TMProTestProject.zip') 2. Build and run the project (or simply enter Play Mode) 3. ... Read more

1
votes
Fixed

Default TextMeshPro Text preset is not applied when creating a new TextM...

Package: TextMeshPro

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Feb 10, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the attached 'project-1218365.zip' project 2. In the Project Browser inspect the 'TextMeshProUGUI' preset ... Read more

1
votes
Fixed

Crash on StackWalker::GetCurrentCallstack when calling GrammarRecognizer...

Windows

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Aug 05, 2020

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Version/s: 2018.4, 2019.4, 2019.4.5f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "Case_1268538" and load Scene "TestVoiceRecognition" 2. Enter Play Mode 3. Plug a microph... Read more

0
votes
Fixed

Reference of nested Prefab instance not updating when restored through C...

Collab

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Dec 04, 2019

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Version/s: 2018.4, 2018.4.5f1

How to reproduce: 1. Open the attached project and set it up as collab with an initial commit 2. Open "TestScene" and expand "Parent... Read more

1
votes
Fixed

[URP][WebGL] "Memory access out of bounds" exceptions are thrown when ca...

WebGL

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Dec 11, 2019

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Version/s: 2018.4, 2019.1.8f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1204734-UnityProject.zip") 2. Make a WebGL build 3. Modify the "Index.html" fi... Read more

0
votes
Won't Fix

The clickable area is next to the Modes button of the SerializedField Mi...

Serialization

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Dec 12, 2019

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Version/s: 2018.4, 2019.2.0f1, 2020.1

How to reproduce: 1. Open the project "case_1205028-MinMaxGradient" 2. Open the Scene "BugScene" 3. Select the GameObject "GameObjec... Read more

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