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0
votes
Won't Fix

Default Quality Level is changed after building and reopening the Editor...

Build Pipeline

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Dec 05, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project2. Inspect the default Quality level (top toolbar's Edit->Project Settings->Quali... Read more

0
votes
Duplicate

UnloadUnusedAssets unloads assets that are referenced through thread loc...

Scripting

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Dec 10, 2019

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Version/s: 2017.4, 2018.4.13f1, 2020.1

How to reproduce:1. Build & Run development build of the attached project2. Wait Actual result: The used texture gets deleted af... Read more

0
votes
Fixed

Particle System Curve's point Time and Value info box clips when moved t...

Visual Effects - Legacy

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Mar 23, 2021

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Create a new project2. Create a Particle System in the Hierarchy window (Right-click -> Effects -> Particl... Read more

2
votes
By Design

[iOS] UnityWebRequest POST request does not close and results in memory ...

WebRequest

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Aug 21, 2020

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Version/s: 2018.4, 2019.4.7f1, 2020.2

How to reproduce:1. Open the attached 'SamplePostRequestBR.zip' project2. Build for iOS and open the Xcode project3. Deploy Xcode pr... Read more

0
votes
Fixed

[Bug] Included cginc files are missing from dependencies when exporting ...

Shader System

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May 26, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.1.0b9, 2020.2

How to reproduce:1. Open the attached "ShaderDependencyIssue-2020.1" project2. Right-click "MyMaterial" from the Assets folder3. Cli... Read more

0
votes
Fixed

Profiler "Clear on Play" does not clear frames when Game View is set to ...

Profiling

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Jan 18, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project ("delprof.zip")2. Dock the Profiler window and make sure it is not visible when Game V... Read more

1
votes
Duplicate

[GPU PLM] Indirect bounce is missing in some instances

Progressive Lightmapper

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Jan 21, 2020

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download ant open SponzaHDRP project2. Bake the lighting using GPU lightmapper3. Switch to baked lightmap vie... Read more

0
votes
Fixed

Reference of nested Prefab instance not updating when restored through C...

Collab

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Dec 04, 2019

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Version/s: 2018.4, 2018.4.5f1

How to reproduce:1. Open the attached project and set it up as collab with an initial commit2. Open "TestScene" and expand "Parent" ... Read more

1
votes
Fixed

[URP][WebGL] "Memory access out of bounds" exceptions are thrown when ca...

WebGL

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Dec 11, 2019

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Version/s: 2018.4, 2019.1.8f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1204734-UnityProject.zip")2. Make a WebGL build3. Modify the "Index.html" file ... Read more

0
votes
Won't Fix

The clickable area is next to the Modes button of the SerializedField Mi...

Serialization

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Dec 12, 2019

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Version/s: 2018.4, 2019.2.0f1, 2020.1

How to reproduce:1. Open the project "case_1205028-MinMaxGradient"2. Open the Scene "BugScene"3. Select the GameObject "GameObject" ... Read more

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