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Default Quality Level is changed after building and reopening the Editor...
How to reproduce: 1. Open the attached project 2. Inspect the default Quality level (top toolbar's Edit->Project Settings->Quality->... Read more
UnloadUnusedAssets unloads assets that are referenced through thread loc...
How to reproduce: 1. Build & Run development build of the attached project 2. Wait Actual result: The used texture gets deleted aft... Read more
[Sprites] [iOS] PVRTC Format Atlas variant made from ASTC Format Master ...
Reproduction steps: 1. Open project in "AtlasVariantCompression.zip" 2. Go to Assets > Sprites > NonSquare folder 3. Create a new Sp... Read more
Cloth simulation is jittery and extends beyond the Skinned Mesh Renderer...
How to reproduce: 1. Open the attached "case_1257005-Project.zip" project's Scene labeled "Main" 2. Enter the Play Mode 3. In the Ga... Read more
Editor crashes after constantly creating and deleting GameObjects with s...
How to reproduce: 1. Open the attached project ('TMProTestProject.zip') 2. Build and run the project (or simply enter Play Mode) 3. ... Read more
Default TextMeshPro Text preset is not applied when creating a new TextM...
How to reproduce: 1. Open the attached 'project-1218365.zip' project 2. In the Project Browser inspect the 'TextMeshProUGUI' preset ... Read more
Crash on StackWalker::GetCurrentCallstack when calling GrammarRecognizer...
How to reproduce: 1. Open attached project "Case_1268538" and load Scene "TestVoiceRecognition" 2. Enter Play Mode 3. Plug a microph... Read more
Reference of nested Prefab instance not updating when restored through C...
How to reproduce: 1. Open the attached project and set it up as collab with an initial commit 2. Open "TestScene" and expand "Parent... Read more
[URP][WebGL] "Memory access out of bounds" exceptions are thrown when ca...
How to reproduce: 1. Open the attached project ("case_1204734-UnityProject.zip") 2. Make a WebGL build 3. Modify the "Index.html" fi... Read more
The clickable area is next to the Modes button of the SerializedField Mi...
How to reproduce: 1. Open the project "case_1205028-MinMaxGradient" 2. Open the Scene "BugScene" 3. Select the GameObject "GameObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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