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Cursor interaction with UI elements is disabled when Cursor.lockState is...
How to reproduce: 1. Open the attached “cursorLockMode_issue” project 2. Open the Test_WorldSpaceUI scene and enter Play mode 3. ... Read more
Crash on MTLGetEnvCase<MTLErrorModeType> when entering the Play Mode in ...
Reproduction steps: 1. Open the attached “ReproProject” project 2. Open the “SCENE” scene 3. Enter the Play Mode Expected resu... Read more
CrashReportHandler.enableCaptureExceptions does not ignore crashes when ...
How to reproduce: 1. Open the “DiagnosticsNotIgnoringCrashes“ project 2. Make sure that the “Cloud Diagnostics” Service is enabled... Read more
Light intensity is clamped to a visible sphere volume with HDRP path tracer
With the HDRP path tracer when the exposure value is low (-5 for instance), and with volumetric fog enabled, the effect of the light... Read more
[Quest] [Vulkan] No Splash Screen and only color is rendered in Player w...
Reproduction steps: 1. Open the attached project "ReproProj" with Android platform 2. Open the “/Assets/SubsampledLayout.unity” Sc... Read more
[Android] Player freezes when built with Vulkan, IL2CPP and ARM64 with a...
Reproduction steps: 1. Open the attached project "ReproProj" with Android platform 2. Open the “/Assets/Scenes/SampleScene.unity” ... Read more
Changes made in Awake function with ExecuteAlways attribute are overwrit...
How to reproduce: 1. Open the attached “initialization_issue.zip” project 2. Open the SampleScene 3. Select the “testobject” unde... Read more
[URP] Graphics & Graphics Driver memory usage increases when adjusting C...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Open the Profile... Read more
[Android] Audio Clips are played with audible glitches when playing thro...
How to reproduce: 1. Open the attached "Sound.zip" project 2. Open the Build Settings window (File → Build Settings) 3. Add the "... Read more
The Realtime Point Lights are casting shadows non-dependant on the surro...
How to reproduce: 1. Open the “TestPointLightRepro“ project 2. Open the “ReproScene“ 3. Open the “Window > Sequencing > Timeline“... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view