Search Issue Tracker

Active

Under Consideration for 2022.3.X

Votes

0

Found in

2022.3.13f1

2023.1.20f1

Issue ID

UUM-56506

Regression

Yes

[Quest] [Vulkan] No Splash Screen and only color is rendered in Player when built on Quest 2 with Subsampled Layout (Vulkan) selected

--

-

Reproduction steps:
1. Open the attached project "ReproProj" with Android platform
2. Open the “/Assets/SubsampledLayout.unity” Scene
3. Build and Run on the Quest 2 device
4. Observe the Player

Expected result: Splash Screen is present at launch and the Scene is rendered
Actual result: No Splash Screen and only a color is rendered

Reproducible with: 2022.2.0b8, 2022.3.13f1, 2023.1.20f1, 2023.2.0a8
Not reproducible with: 2021.3.32f1, 2022.2.0b7, 2023.3.0a14
Fixed in: 2023.2.0a9

Reproducible on:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

Notes:
- Reproduces with Mono and IL2CPP
- In versions 2022.2.0a15 - 2022.2.0b6 the Scene is rendered, but it's frozen and fixed to the headset position. The issue does not reproduce but the behavior is incorrect

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.