Search Issue Tracker
Wrong elements are selected when holding shift and selecting Game Object...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select GameObject in the Scene Hierarchy4. Holding Ctrl select Ga... Read more
URP package throws compilation error CS1525 when imported together with ...
Steps to reproduce:1. Create a new project2. Open Window -> Package Manager3. Import "Universal RP" package4. Import "Adaptive Pe... Read more
Mobile Notifications unable to add or delete icons after building to any...
How to reproduce:1. Open attached project (or add Mobile Notifications package to new project)2. Go to Project settings and open Mob... Read more
[Volumetric clouds] Very low camera far plane results in fog not being r...
Repro: 1. set camera far plane to 100m2. set volumetric clouds to non-local mode3. increase the fog density (reduce attenuation, or ... Read more
Root Motion is not properly inherited between animation playable outputs...
How to reproduce: 1. Open attached package in a new Unity project2. Open scene TimelineLayerMaskToController3. Enter play mode- Note... Read more
FilterValidIPAddresses() IP validation method is called when hosting ser...
Reproduction steps:1. Open the user's attached project2. Open Packages\\Addressables\\Editor\\HostingServices\\HostingServiceManager... Read more
FilterValidIPAddresses() IP validation method is called when hosting ser...
Reproduction steps:1. Open the user's attached project2. Open Packages\\Addressables\\Editor\\HostingServices\\HostingServiceManager... Read more
ScreenToGUIPoint is dependent on the Editor position on the display
How to reproduce:1. Open project "IMGUI_BUG_TEST.zip"2. Open "SampleScene" scene (Assets>Scenes>SampleScene)3. Enter the Play ... Read more
[MacOS] Replacing old build with development build fails with BuildFaile...
How to reproduce:1. Create new Project2. Open Build settings and build project3. Enable Development build4. Build player again (when... Read more
Custom shader errors do not log errors on build
Reproduction steps:1. Open the attached project "CustomShaderError.zip"2. Build the project Expected result: Build logs errors when ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open