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4
votes
Won't Fix

Sleeping rigidbody does not wake up after collision with another overlap...

Physics

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May 31, 2019

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Version/s: 2018.3.0a5, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "PhysicsSleepBug.zip" and scene "Scene"2. Enter Play mode3. Observe the red car Expected r... Read more

0
votes
Won't Fix

Editor does not reset to the default Graphics API after Player settings ...

Build Pipeline

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Aug 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12

How to reproduce:1. Open the attached "BuildSettingReset.zip" project2. Open "SampleScene"3. Open Player Settings, click the cog in ... Read more

0
votes
Won't Fix

[Asset & Scene] Editor gets closed and freezes on error pop up, when an ...

Asset - Database

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Apr 30, 2019

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Version/s: 2019.1.0a1, 2019.2.0a14

Editor gets closed and freezes on error pop up, when an already opened scene which is in another project is double-clicked from expl... Read more

0
votes
Won't Fix

[Editor] Unable to view curves which are below the range

Themes

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Apr 30, 2019

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Version/s: 2019.2.0a14

Unable to scroll or navigate curve editor to view curves which are going below the range Steps to Repro1. Create a new Project2. Hie... Read more

1
votes
Fixed

GameObject::GetComponentIndex crash when entering Play mode after unload...

Asset Bundles

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Apr 29, 2019

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Version/s: 2019.1.0a10, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project2. Open Scene "Sample Scene"3. Enter and exit the Play mode a couple of times Reprod... Read more

0
votes
Won't Fix

"EventType.DragExited" is not called when dragging an Asset out from a n...

uGUI

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Oct 18, 2019

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Version/s: 2017.4, 2017.4.33f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached project2. Open the top toolbar's Test>TestDragEventWindow3. In the opened Window, take an A... Read more

0
votes
By Design

Scriptable Object retains private bool value when recompiling scripts

Scripting

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Feb 10, 2020

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Version/s: 2017.4, 2018.4, 2019.2.20f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'project-1218346.zip' project2. In the Project browser select 'CustomAsset' and clear the Cons... Read more

1
votes
Fixed

[macOS] IL2CPP build closes on launch when its Product Name contains cer...

MacOS

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Nov 30, 2020

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Version/s: 2019.2.0a4, 2019.4, 2020.1.15f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "case_1296208"2. Go to File > Build Settings, then Build And Run Expected result:... Read more

0
votes
Not Reproducible

Editing the Particle System component on a prefab asset desyncs multiple...

Scene Management

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May 31, 2019

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Version/s: 2019.1.0f2, 2019.2.0a12, 2019.3.0a1, 2019.3.0a5

Steps to reproduce:1. Create a new project2. Create a prefab with a Particle System component3. Open another Inspector tab so you ha... Read more

0
votes
By Design

Signal Emitter does not emit reaction when Playable Director's Update Me...

Timeline

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Apr 30, 2019

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Version/s: 2019.2.0a1, 2019.2.0a13, 2019.3.0a1

How to reproduce:1. Open user's attached project ('ManualPlayableUpdateBug.zip')2. Open scene 'New' and click on the Director object... Read more

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