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[URP] Shadows are being culled when being viewed at from a specific angle
Reproduction steps: 1. Open the project from Drive (look for "project") 2. Open "Samplescene" 3. Move around in Scene view (check vi... Read more
Scene lighing is much brighter after upgrading project
I have a project made with 2021.1.0a10, and, after upgrading it to the latest 2021.1.1f1, the lighting is much much brighter. To re... Read more
Main light shadows are ignored in favor of additional light’s shadows
To reproduce: 1. Open AngryBots2 2. Check correct version URP (7.4.0, also repro in 7.2.1 + 7.3.1) 3. Search in hierarchy t:light 4... Read more
[Improved Prefab] [URP] Blue highlight is missing on making changes in T...
Blue highlight is missing on making changes in Target Sorting Layers of Light2D prefab Steps to Reproduce: 1. Open attached Projec... Read more
Shader loses Texture when switching to certain URP shaders
Reproduction steps: 1. Open the user's attached project 2. Open "SampleScene" 3. Select "dust" under "psys_loop_dusty2psys_loop_dust... Read more
[URP] Fog's Start/End positions are inverted when the Fog Mode is set to...
How to reproduce: 1. Open the user's attached "PSX_shader_port.zip" project 2. Open the "SampleScene" Scene 3. Open the Fog settings... Read more
Camera doesn't move when changing its position in the BeginCameraRenderi...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. Enter the Play mode 4. Observe the Game view Expecte... Read more
[Oculus Quest] Camera doesn't move when changing its position in the Beg...
How to reproduce: 1. Open the attached project 2. Build 'SampleScene' to Oculus Quest 3. Observe the view in Oculus Quest Expected... Read more
[XR][Oculus GO][Oculus Quest][URP] Shader doesn't render when MSAA is en...
Repro steps: 1. Open QA attached project repro_1184810 2. Build and run on Oculus Quest/Go 3. Observe the plane with the water shade... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
- Particles are rendered behind other GameObjects in the Scene view when the projection is Isometric
- Addressable asset download size remains non-zero when cached in WebGL Player
- The Camera type is registered as Game type when it is actually a Preview Camera