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0
votes
Duplicate

[URP] Shadows are being culled when being viewed at from a specific angle

Package: Scriptable Render Pipeline Universal

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Nov 29, 2019

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Version/s: 8.1.0

Reproduction steps: 1. Open the project from Drive (look for "project") 2. Open "Samplescene" 3. Move around in Scene view (check vi... Read more

0
votes
By Design

Reflection Probe is only baking skybox when Type is set to Baked

Package: Scriptable Render Pipeline Universal

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Feb 21, 2021

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Version/s: 7.5.1

Reproduction steps: 1. Open the attached project ("1316388R.zip") 2. Open the "Reflection_Probe" scene 3. Select the "Reflection Pro... Read more

0
votes
Fixed

Main light shadows are ignored in favor of additional light’s shadows

Package: Scriptable Render Pipeline Universal

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May 27, 2020

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Version/s: 7.4.0

To reproduce: 1. Open AngryBots2 2. Check correct version URP (7.4.0, also repro in 7.2.1 + 7.3.1) 3. Search in hierarchy t:light 4... Read more

0
votes
Fixed

[Improved Prefab] [URP] Blue highlight is missing on making changes in T...

Package: Scriptable Render Pipeline Universal

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Nov 11, 2019

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Version/s: 7.1.2

Blue highlight is missing on making changes in Target Sorting Layers of Light2D prefab Steps to Reproduce: 1. Open attached Projec... Read more

1
votes
By Design

[URP] Global Volume Bloom Post-Processing flickers when object moves in ...

Package: Scriptable Render Pipeline Universal

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Jan 06, 2021

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Version/s: 11.0.0

How to reproduce: 1. Open the attached project ("BloomArtifactsBug.rar") 2. In the Scene View move around the "Main Camera" 3. Notic... Read more

2
votes
Duplicate

[Android][OpenGLES3] SRP Batcher does not render when the Graphics API i...

Package: Scriptable Render Pipeline Universal

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Apr 19, 2021

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Version/s: 12.0.0

How to reproduce it: 1. Open the user's attached project "NoSrpShaders.zip" 2. In the Player Settings make sure Graphics API is set ... Read more

0
votes
Duplicate

[URP] Overlay Camera does not copy Depth into Shader when Post Processin...

Package: Scriptable Render Pipeline Universal

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Mar 06, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached "URP_Bugs_March_2021.zip" project 2. Open the "ErrorScene" Scene 3. Enter Play Mode 4.... Read more

0
votes
Fixed

[URP] ExitingEditMode and ExitingPlayMode are not logged when calling Pl...

Package: Scriptable Render Pipeline Universal

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Sep 27, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user-submitted project 2. Enter and exit Play mode 3. Observe the Console window (Window > General > C... Read more

1
votes
Won't Fix

[XR][Oculus GO][Oculus Quest][URP] Shader doesn't render when MSAA is en...

Package: Scriptable Render Pipeline Universal

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Sep 17, 2019

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Version/s: 7.1.1

Repro steps: 1. Open QA attached project repro_1184810 2. Build and run on Oculus Quest/Go 3. Observe the plane with the water shade... Read more

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