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Assertion failed on expression: 'txn.Exists(guid)' is thrown when any as...
To reproduce:1. Open any project2. In Project window, try creating / relocating / renaming / deleting any assets inside3. Observe th... Read more
[Deployment Management] Editor crashes on creating a build with custom I...
Editor crashes on creating a build when default Icon is assigned. Steps to repro:1. Open the attached project.2. File > Build Set... Read more
[DLSS][XR][HDRP] DLSS creates anti-aliasing artifacts with Single Pass a...
Reproduction steps:1. Open the user's attached project "SinglePassDLSS.zip"2. Connect Oculus 1/23. Enter Play Mode4. Observe the jag... Read more
[Animation] Animator Transition does not get interrupted
Steps to reproduce:1. Open user attached project2. Open scene_Crossfade.unity3. In the Cotroller.cs script, notice that at frame 30 ... Read more
[HDRP] Render Graph execution error on "RenderPass Render Shadow Maps wa...
Steps to reproduce:1. Open attached project and make sure paths point to your local Graphics repo2. Open ReproRendergraph.unity3. Le... Read more
[Android][URP][OpenGLES] Only RenderQueue Transparent GameObjects are re...
Reproduction steps:1. Open the attached project "EmptyTest.zip"2. In the Project window under the "Assets" folder open "TerrainTest.... Read more
Editor freezes when Vsync is enabled and Game View window is resized on ...
How to reproduce:1. Create a new project2. Open the Game view3. In the Control Bar, click on the Aspect drop-down menu4. Toggle opti... Read more
[Windows] High Input Polling rates can impact Editor performance
Steps to reproduce:1. Download and open the attached project2. Move the mouse inside the scene view Expected result: little to no pe... Read more
"TlsException: Handshake failed" error when UWP Build configuration is s...
How to reproduce:1. Open the attached project "HttpClientRepro.zip"2. Open File>Build Settings...3. Switch Platform to Universal ... Read more
Animator is still spamming too much when states stay active too long.
How to reproduce:1. Open the AnimatorIssue.zip” project2. Open “MainMenu“ scene3. Enter Play Mode4. Observe the Console Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project