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Fixed

Fixed in 2022.3.69f1, 6000.0.61f1, 6000.2.9f1, 6000.3.0b7, 6000.4.0a3

Votes

67

Found in

2022.3.67f1

6000.0.58f1

6000.2.6f1

6000.3.0b3

6000.3.0b4

6000.4.0a2

Issue ID

UUM-121440

Regression

No

Animator is still spamming too much when states stay active too long.

-

How to reproduce:
1. Open the AnimatorIssue.zip” project
2. Open “MainMenu“ scene
3. Enter Play Mode
4. Observe the Console

Expected result: No errors get thrown
Actual results: “The state 1432961145 of AnimatorController WindowAnimatorController duration has reached _______ and could not be incremented by normalized delta time” Error gets thrown

Reproducible with: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2

Reproducible on: Windows 11 Pro (24H2)
Not reproducible on: No other environments tested

Comments (8)

  1. philc9999

    Oct 22, 2025 09:51

    Please fix this log spam, either stop the spam or give us a workaround such as disable the message if Animator.logWarnings = false or similar.

  2. evgeniia_bezginova

    Oct 16, 2025 08:04

    Is it happening on iOS and Android? I noticed it today in the Editor (MacOS)

  3. pguerineau

    Oct 14, 2025 12:04

    Same here, we can't update our apps with the security patch because of animator error in our logs, severely impacting the performance

  4. Shonnyy

    Oct 13, 2025 11:49

    This completely blocks us from being able to update our game with the new security patch. Urgent fix please.

  5. TomLansdale

    Oct 10, 2025 09:50

    This is top priority for us, we cannot take an important security update because the log spam that comes with it is debilitating.

  6. dean-cgs

    Oct 10, 2025 09:25

    This is a complete blocker for us - we can't have our logs being spammed with errors because we have button with a short idle anim loop

  7. Taobao

    Oct 09, 2025 12:29

    Error message spam is not acceptable and it completely floods our projects. Please, fix this asap!

  8. zudl

    Oct 09, 2025 12:13

    Why is this bug only marked as “Under Consideration for 6000.0.X”? It’s highly critical for our products and is preventing us from applying the Unity version upgrade.

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