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"EndLayoutGroup: BeginLayoutGroup must be called first." error is thrown...
How to reproduce: 1. Open the user's attached "ExportPackage" project 2. Open the "Package Exporter -> Exporter Window" window from ... Read more
Label is displayed too far down when created with Handles.Label
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/test" scene 3. Select GameObject "GameObject" from the Hiera... Read more
[Firebase] Importing package and restarting the Editor generates "Ambigu...
Reproduction steps: 1. Create a new project 2. Download Firebase SDK from https://firebase.google.com/download/unity 3. Extract it a... Read more
Prefab is glitchy while editing in Prefab Mode when parent Canvas Render...
Reproduction steps: 1. Open the attached 'prefabmode_bug' project 2. Open the Assets/Prefabs/test.prefab 3. Try to resize and drag t... Read more
Light baking gets stuck in a infinite loop when unloading a light baked ...
How to reproduce: 1. Open the attached project "LightBaking_20052021.zip" 2. Open SampleScene_A 3. Click Window > Rendering > Lighti... Read more
[Perforce] Sub Assets have non deterministic ordering
Reproduction steps: 1. Download and extract the project in "case_1316556-UnityBugHunt.zip" 2. Download P4V client from https://www.p... Read more
[HDRP] Baked Lighting scene view mode no longer works
Jira card: https://jira.unity3d.com/browse/GFXGI-544 1) Open HDRP template project 2) Enable the Baked Lightmap view Expected: We ... Read more
"Couldn't open include file" error is thrown when compiling a Shader and...
How to reproduce: 1. In Unity Hub, add the user-submitted project 2. Under "Editor Version", click the three dots button and select ... Read more
[M1] Game view display area overlaps Control Bar
Reproduction steps: 1. Open the attached project "SlowDownTest.zip" 2. Open Game view Expected results: Game view display area belo... Read more
Unnecessary cast to float when calling Mathf.Abs
The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"