Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2020.3.X, 2021.3.X, 2022.1.X
Duplicate in 2021.2.X
Votes
1
Found in
2020.3.13f1
2021.2
2021.2.7f1
2022.1
2022.2
Issue ID
1394756
Regression
Yes
Prefab is glitchy while editing in Prefab Mode when parent Canvas Render Mode is set to Screen Space - Camera
Reproduction steps:
1. Open the attached 'prefabmode_bug' project
2. Open the Assets/Prefabs/test.prefab
3. Try to resize and drag the prefab
Expected result: The prefab can be smoothly resized and dragged
Actual result: The prefab is glitchy
Reproducible with: 2020.3.13f1, 2020.3.25f1, 2021.2.7f1, 2022.1.0b2, 2022.2.0a1
Not reproducible with: 2019.4.34f1, 2020.3.12f1
Note: the issue is not reproducible if the Canvas's Render Mode is set to 'Screen Space - Overlay' or 'World Space'
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SVG fails to import when 'stroke-miterlimit' is less than 1
- Test Runner fails to create a script in the active path when selecting a file as the active path
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a11
Resolution Note (fix version 2022.1):
Fixed in 2022.1.1f1
Resolution Note (fix version 2021.3):
Fixed in 2021.3.2f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.29f1