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Particle System uses incorrect Transform Matrices for Motion Vectors whe...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and observe the Game vi... Read more
CultureNotFoundException: Culture name en-DE is not supported error thro...
How to reproduce:1. Change Windows display language to "English (Germany)"2. Open the attached project "UWPMixedCulture.zip"3. Open ... Read more
ScriptableObject script property is set to "None (Mono Script)" instead ...
Reproduction steps:1. Open the user's attached "My project.zip" project2. In Assets > Scenes click on the "Test" ScriptableObject... Read more
[UWP] UWP build crashes when changing the Thread CultureInfo
Reproduction steps:1. Open project "UWPChangeCurrentCulture.zip"2. Open Scene "SampleScene"3. Open Build settings window in File >... Read more
[UWP] sign key of .net plugins removed when built on UWP platform
Reproduction steps:1. Open project "UWPSignKey.zip"2. Open Build Settings window from File > Build Settings3. Switch Platform to ... Read more
“Value cannot be null. Parameter name: source” exception is thrown when ...
Reproduction steps:1. Open attached project "ProjectSettingsRevert.zip"2. In Project Settings window, open Input Manager tab3. Make ... Read more
[iOS] Localization is ignored when changed through Application settings
Reproduction steps:1. Download and open the attached "Localization bug" project2. Build and deploy the project to iOS3. In the devic... Read more
Crash in UnityGfxDeviceWorker when using a RenderTextureSensor
Reproduction steps:1. Open the user's attached project2. Open the 'AgentTrainingScene_1' Scene3. Hit Play4. Observe a crash Reproduc... Read more
FrameTimingManager GPU time stops working when pausing the app
How to reproduce:1. Open the attached project '1375843.zip'2. Build and Run the application on an Android device3. Pause the applica... Read more
[Mobile] [URP] Banding like artifacts are visible when smooth material i...
How to reproduce:1. Open the attached project ("BugiOSProbuilder2021.zip")2. Switch Build Platform to Android if necessary3. Build A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved