Search Issue Tracker
Fixed in 2022.2.X
Votes
9
Found in
2021.2.0a13
2021.2.3f1
2022.1
Issue ID
1383561
Regression
Yes
AudioSource keeps playing when other Scene is loaded and AudioSource is destroyed
How to reproduce:
1. Open the attached project "1383561.zip"
2. Open File>Build Settings...
3. Switch Platform to WebGL
4. Build And Run the project
5. In the opened browser window press the "Play Sound" button
6. Press the "Load Scene" button
Expected results: Audio stops playing after loading other Scene
Actual results: Audio keeps playing after loading other Scene
Reproducible with: 2021.2.0a13, 2021.2.6f1, 2022.1.0b2
Not reproducible with: 2019.4.33f1, 2020.3.24f1, 2021.2.0a12
Comments (1)
-
pocoster
Dec 13, 2021 02:53
Linked to Issue 1384382
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a6