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Editor crashes on "Transform::CountNodesDeep" when reimporting assets
Reproduction steps:1. Open users attached project2. Reimport Assets/Advanced/MegaCityBuilding/Prefabs/Environment/Backdrop_Buildings... Read more
[Android] Build throws an exception when changing Target Architecture fr...
Reproduction steps:1. Open the attached project "objectException" and open "SampleScene"2. Change the platform to Android and Script... Read more
A multisampled texture being bound to a non-multisampled sampler errors ...
Reproduction steps:1. Download and open the attached "DE URP 12.1.1.zip" project2. Open the "Bug Test" scene3. Select the "Main Came... Read more
[macOS] Scene and Game views become black when the "Shadow Debug Mode" i...
How to reproduce:1. Create a new HDRP project2. Open the "Window -> Analysis -> Rendering Debugger" window in the menu3. Set t... Read more
Opening Light Explorer's Volume tab in HDRP project shows a "NullReferen...
How to reproduce:1. Create a new project with an HDRP template2. Open Light Explorer (Window > Rendering > Light Explorer)3. S... Read more
The performance of AddComponent degrades when Scripts are generated in p...
Reproduction steps:1. Open the attached project "AddComponent_2020.zip"2. Switch the platform target to Android, and enable Developm... Read more
Mouse position is offset when mouse scrolling in WebGL Build
How to reproduce:1. Open the attached project "scroll.zip"2. Open File>Build Settings...3. Switch Platform to WebGL4. Build And R... Read more
[2D][URP] Delay when changing Normal Maps Quality settings
Reproduction steps:1. Open the user's attached project2. Select "Global Light 2D" GameObject in the Hierarchy3. In the Inspector cha... Read more
SHADER_AVAILABLE_INTERPOLATORS32 does not work on Vulkan or OpenGL
Steps:1. Open attached project (VulkanGL_32Interpolators.zip)2. Make sure Editor is using Vulkan or OpenGLCore (set it in PlayerSett... Read more
Addressable Assets write host machine-specific IP into AddressableAssetS...
Reproduction steps:1. Open the attached project "Addressable Git Problem"2. Open Scenes/SampleScene, add a new Script to the "Main C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing