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14
votes
Fixed

Editor crash when deserializing an array of a type with a nested fixed-s...

Serialization

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Feb 05, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached 'FixedBufferOverrideCrash' project2. Open the 'TestScene'3. Select the 'TestPrefab' and obse... Read more

0
votes
Fixed

"redefinition of '_Time'" error appears when using custom Node with an H...

Package: Shader Graph

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Feb 04, 2022

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Version/s: 14.0.0

How to reproduce:1. Open user attached project2. Open "CameraDistanceCurve" Shader Sub Graph (Assets > Shaders > SubGraphs &gt... Read more

0
votes
Fixed

[iOS] Apps ignore UISupportedInterfaceOrientations when it is set in Inf...

iOS

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Feb 04, 2022

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Version/s: 2019.4, 2019.4.35f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "bug-xcode-supported-orientations.zip"2. Build and Run the project on an iOS device3... Read more

0
votes
Fixed

[URP] Some lights stop emitting light when Light Cookie is set to Textur...

URP Features

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Feb 04, 2022

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Version/s: 2021.2, 2021.2.2f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "LightsFlickering_2021.2.2f1.zip" project3. Open the Scene "SampleScene"4. In the Asset... Read more

2
votes
Fixed

Enabling Deep Profile on Standalone Profiler crashes the Standalone Prof...

Kernel

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Feb 04, 2022

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Version/s: 2020.3, 2020.3.28f1, 2021.2, 2022.1, 2022.2

Steps to reproduce:1. Create a new project or open an existing one2. Open Standalone Profiler3. Enable Deep Profile4. Switch to Edit... Read more

1
votes
Fixed

Camera.Render causes a memory leak in HDRP using DirectX 12

DirectX12

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Feb 04, 2022

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Version/s: 2020.3.16f1, 2020.3.27f1

Steps to reproduce:- Open SampleScene in attached project- Enter play mode- Click on APIimageCreation / RenderTest Result:GPU memory... Read more

0
votes
Fixed

[URP] Shadowmask disappears from ShaderGraph Materials in a Standalone o...

Package: Scriptable Render Pipeline Universal

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Feb 04, 2022

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Version/s: 12.1.3

Reproduction steps:1. Open the attached project "Test Shader 2021.2.7.zip"2. Create a URP Lit ShaderGraph and add the new ShaderGrap... Read more

0
votes
Fixed

[2D][URP] GameObjects become unlit when moving 2D Light out of the Scene...

Package: Scriptable Render Pipeline Universal

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Feb 04, 2022

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "2DURP_LightTest" project2. Open the "SampleScene" Scene3. Move the "Light 2D" GameObje... Read more

0
votes
Fixed

[URP] Terrain isn't affected by Ambient light when created with TerrainT...

Terrain

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Feb 04, 2022

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Version/s: 2021.2.0b14, 2021.2.10f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "My project (5)" project2. Observe the Scene view in the "SampleScene" Scene Expected r... Read more

0
votes
Fixed

[2D] Multi-selecting more than 1 PSB file launches PSD Importer Inspecto...

Package: 2D PSD Importer

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Feb 04, 2022

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Version/s: 2022.1.0a11.1413

There's a bug that is preventing users to use the PSD Importer Inspector properly when more than 1 PSB files are selected. Read more

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