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Collision normals are inverted when the Motion Type is set to Kinematic
Reproduction steps:1. Open the attached "PhysicsSamplesKinematicBug.zip" project2. Open the "Events - Collisions" Scene ( Assets >... Read more
[Crash] Triggering ARC in edit mode
Triggering ARC in edit mode after a domain reload crashes the editor on AudioPlayableOutput::SetTargetAudioSource. Repro Open the at... Read more
Toggle Visibility doesn't work when GPU Resident Drawer is set to Insans...
How to reproduce:1. Open the attached project "My project (2).zip"2. Open Assets/Scenes/SampleScene.unity Expected results: The Cube... Read more
CreateSkyboxRendererList missing in RenderGraph API
[https://forum.unity.com/threads/introduction-of-render-graph-in-the-universal-render-pipeline-urp.1500833/page-3] A user provided r... Read more
Crash on WorkerManagerASIO::OnMessageReceived when performing various Un...
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes predominantly occur in ope... Read more
Adding URP to a project does not respect Camera's Target Eye value
Steps to reproduce:1. Open the attached user's project "VR Spectator.zip"2. In the Hierarchy, select the "VR Spectator Camera" GameO... Read more
Crash on mono_class_get_flags when running various Unity processes
A recurring crash issue has been identified in Unity, affecting various workflows. Users have experienced crashes during project ope... Read more
The PolyBrush brush deactivates when it is dragged outside of a certain ...
How to reproduce: Create a new project Install the PolyBrush Package Create any 3D GameObject in the Scene view Open the PolyBrush w... Read more
Low FPS when rotating Splines with a mesh using SetKnot
How to reproduce:1. Open the user’s attached “SplinesPerformance.zip” project2. Open “SplinePath Sample” Scene3. Enter Play Mode and... Read more
Crash on core::StringStorageDefault<char>::assign when selecting "Quit" ...
Reproduction steps:1. Open the attached “repro-project“2. In the “Enter Safe Mode?“ pop-up select “Ignore“3. Observe the project ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size