Search Issue Tracker
Fixed
Fixed in 1.1.X
Votes
0
Found in [Package]
1.1.4
1.1.5
Issue ID
POLBR-16
Regression
Yes
The PolyBrush brush deactivates when it is dragged outside of a certain radius
How to reproduce:
# Create a new project
# Install the PolyBrush Package
# Create any 3D GameObject in the Scene view
# Open the PolyBrush window
# Use any PolyBrush tool on the GameObject
# Observe the Scene view
Expected results: The brush is active while the Mouse is being moved
Actual results: The brush deactivates after the Mouse is moved outside of a certain radius
Reproducible in: 1.1.4 (2023.2.5f1), 1.1.5 (2022.3.14f1, 2022.3.17f1, 2023.2.5f1, 2023.3.0b2)
Not reproducible in: 1.1.2, 1.1.3, 1.1.4 (2021.3.34f1), 1.1.5 (2021.3.34f1, 2022.3.13f1)
Reproduced on: Windows 11 Pro
Not reproduced on: No other environment tested
Note: The regression is in the Editor versions and not the package itself
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Resolution Note (fix version 1.1.X):
Thank you for bringing this issue to our attention. It has been fixed and should land soon.