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The Diagnostics tab is empty when clicking the "I understand, show me th...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Project Settings window (Edit > Project Settings)3. Open the Pre... Read more
Editor's focused window changes to the Project Settings window when chan...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Project Settings window (Edit > Project Settings)3. Dock the Pro... Read more
[Android] Background Color is still displayed before Splash Screen in th...
How to reproduce:1. Open the "IN_65519" project2. Open the "SampleScene"3. In the Build Settings "Run Device" dropdown, select the d... Read more
"NullReferenceException" is thrown in the Console when creating a Button...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Enter the Play mo... Read more
[Android][GLES] Adreno phones does not render transparent object if Opaq...
slack thread: [https://unity.slack.com/archives/C89KFUUCT/p1704888915286969] Steps:1. Open attached project (GLES3Transparent.zip)2.... Read more
SRP Batch call gets split when two GameObjects are using the same shader...
Reproduction steps:1. Open the attached “BatchBreak” project2. Open the “Assets/SampleScene” Scene3. Open the Window > Analysis &... Read more
The Editor is all white when a project with a lot of textures is opened ...
How to reproduce: Open the “WhiteScreen.zip“ project Open the “SampleScene” Launch the attached script from the top toolbar (Tools &... Read more
CrashReporter is unable to find the Crash data file on macOS Standalone
Reproduction steps:1. Open the attached project “ReproProject”2. Activate Cloud Diagnostics via the menu: {{Project Settings > Se... Read more
”Culling Mask” is being ignored when using Camera’s Depth
How to reproduce:1. Open the user’s attached “Camera issue.zip” project2. In the Hierarchy window, select “Sub Camera” GameObject3. ... Read more
Sprite Atlas Preview does not pack some of the textures that have a reso...
Reproduction steps:1. Open the attached “Test VP8.zip“ project2. Select 4096 as Max Texture Size in “UI Atlas” Sprite Atlas3. Press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size