Search Issue Tracker
Fixed
Fixed in 2021.3.36f1, 2022.3.20f1, 2023.2.12f1, 2023.3.0b5, 7000.0.0a1
Votes
0
Found in
2021.3.34f1
2022.3.17f1
2023.2.5f1
2023.3.0b2
Issue ID
UUM-60277
Regression
No
CrashReporter is unable to find the Crash data file on macOS Standalone
Reproduction steps:
1. Open the attached project “ReproProject”
2. Activate Cloud Diagnostics via the menu: {{Project Settings > Services > Cloud Diagnostics}}. Enable the option for "Capture exceptions that occur when running in Play mode"
3. Build And Run for Standalone(macOS)
4. In the application, select the "Crash" Button
5. Observe the "Crash and Exception" webpage of the project on your Unity dashboard
Expected result: Crash logs are sent to the Cloud Diagnostic webpage
Actual result: No crash logs are being sent to the Cloud Diagnostic webpage
Reproducible with: 2021.3.34f1, 2022.3.17f1, 2023.2.5f1, 2023.3.0b2
Reproducible on: macOS Intel 14.2.1
Not Reproducible on: Windows 10 Pro 22H2
Note: Not Reproducible for Android Build created on macOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AnnotationManager::CanHideLODLabels when opening the Gizmos dropdown menu
- "Default Play Mode" button does not appear in the Editor toolbar after installing Multiplayer Play Mode package
- Icon of the button that opens Player 2 window is barely visible in the Active Scenario window when using Light Editor Theme
- It is possible to disable the Low Resolution Aspect Ratios setting on non-Retina displays when the display's scale is set to a value higher than 100%
- The “Default” overlay preset is selected and not marked dirty but the overlay itself is still unsaved when deleting a different preset
Add comment