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Unity materials turn dark with large "Normal Strength" even when the nor...
How to reproduce:1. Open the attached project "case_1146987-NormalStrength.zip" and scene "SampleScene"2. Select "New Material" from... Read more
Setting EditorCurveBinding.type to a custom component bind to "MonoBehav...
How to reproduce:1. Open the project2. Open the "SampleScene" scene3. Windows > Animation > Animation4. Select testProperties ... Read more
[VCS] Provider.Submit disconnects Perforce when trying to submit assets ...
How to reproduce:1. Extract the attached project to your preferred Perforce workspace and open it2. Connect it to Perforce3. Submit ... Read more
[IL2CPP] Build fails when processing a .dll plugin
How to reproduce:1. Open the attached project ("case_1157129-IL2CPP_WebGL_compile_bug_report.zip")2. Try making a build with IL2CPP ... Read more
CollectObjectHierarchyWithHideFlagFilter crash when creating a Prefab va...
Steps to reproduce:1. Open User-supplied project2. Go to Assets -> Resources -> Prefabs3. Select the "Player1" Prefab/ make a ... Read more
Cannot remove Cloth Self-Collision and Inter-Collision when they are app...
How to reproduce:1. Open "SampleScene" Scene in the attached "case_1153027.zip" Unity project2. In the Hierarchy tab, select the Gam... Read more
[iOS] Screen.safeArea value on Awake differs from the value on Start if ...
To reproduce: 1. Download attached project "Test_SafeArea.zip" and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy... Read more
[Android] Unable to load or use keystore with password due to incorrect ...
Steps to reproduce:1. Use keytool.exe to create a keystore with a password, and a key with the a password2. Load Unity and set it to... Read more
Assigning fields of a List/Array to another List/Array will make that fi...
How to reproduce:1. Download the 'What.cs' script2. Attach the script to any object3. Enter PlayMode4. Modifying the amount value in... Read more
Crashes on D3D12ImmediateContext::BindTexture when changing position of ...
How to reproduce:1. Open attached project2. Open Timeline window3. Select any GameObject4. Create a playable file for it5. Drag that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code