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Surface Shader Compiler compiles for additional non-selected APIs
Steps to reproduce:1. Download and open the attached project2. Check the "NewSurfaceShader" Result: Shader error in 'Custom/NewSurfa... Read more
[Metal] Freeze or crash when loading assetbundle in ProduceClone() [inli...
Reproduction steps:1. Open the attached project.2. Play the 'SampleScene' or build it for iOS device. Actual behavior:- Editor will ... Read more
Editor crashes in ModelImporter::ImportConstraints when trying to import...
To reproduce: 1. In a new project, import the FBX file attached by the user (run_05_bake_all_bones_constraint_03.fbx)2. In the Inspe... Read more
[Linux][MacOS] WebGL Brotli compression subdirectory "python" lacks perm...
How to reproduce:1. Install Unity along with WebGL support in some root subdirectory (e.g. "/Applications/Unity")2. In Terminal, nav... Read more
[LWRP] Terrain paint brush highlighter is missing when using the Light W...
How to reproduce:1. Create a new LWRP Project2. Create a Terrain and click on the Paint mode3. Click on any of the Painting Brushes ... Read more
[Android|iOS][Mac] Colors are inverted when texture is compressed with R...
When compressing to RGBA 16 on OSX when in OpenGL editor (not Metal) and build platform is either Android or iOS the Red and Blue ch... Read more
[Create C# Test Script] always disabled
1) use the attached project, or- create a new project- Open Window/Test Runner- select EditMode- create a Test Assembly folder2) sel... Read more
LWRP package fails to install when there is an Lightweight pipeline asse...
How to reproduce:1. Create a project with the 3D template2. Open Package Manager3. Install Render-pipelines.lightweight4. In the Pro... Read more
Editor freezes when viewing/building asset bundles if a custom font is u...
Steps to reproduce:1. Open the attached project2. Open the Test_Scene3. "New Text" GO/Text Mesh component -> change Font to Aveni... Read more
Crash when opening a project with 2018.1.0f2 with Unity HUB
I have been experiencing crashes when opening projects with the Unity HUB. The crashes are intermittent so there are no exact repro ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open