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Identical Asset bundles differ bitwise when building Addressable content
How to reproduce: 1. Open the user's attached project 2. Open Scenes/SampleScene 3. Go to Window -> Asset Management -> Addressables... Read more
[Mobile] [Input System] External keyboard not working in TMP_InputField
Reproduction steps: 1. Open the project in "Test_new_input.zip" 2. Build for iOS 3. Connect a keyboard to your iOS device 4. Deploy ... Read more
[NavMeshSurface] Trees placed on Terrain are not taken into account when...
How to reproduce: 1. Open the attached project (TreeTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, double-cl... Read more
Cloud Diagnostics GUI is broken when using a custom scaling value of 175...
Reproduction steps: 1. Open a new or an existing project 2. Go to Window > General > Services 3. In the new window, go to Cloud D... Read more
[2D URP] Scene grid is not rendered when Post Processing view toggle is ...
Reproduction steps: 1. Open Unity Hub 2. Create a new project with a 2D URP template 3. Observe the Scene view Expected result: Sc... Read more
[Metal] Changing Adaptive Resolution Level asks for unsupported texture ...
How to reproduce: 1. Create a new project 2. Download Adaptive Performance package via Package Manager 3. Install two Adaptive Perfo... Read more
Scriptable Object references are lost when overwritten by FromJsonOverwrite
How to reproduce: 1. Open the user attached project "ProjectAnomaly.zip" 2. Enter Play Mode 3. In the Game view, turn Around with a ... Read more
Solid green rectangles drawn using the Mesh API are of uneven thickness
Steps to reproduce: 1. Download and open "New Unity Project.zip" 2. Click on Window > UI Toolkit > TextDebugWindow 3. Use mouse whee... Read more
[macOS] Video loading performance degrades when app is in Windowed mode ...
How to reproduce it: 1. Open the user's attached project "VideoBug.zip" 2. Connect an external monitor 3. Build and Run the project ... Read more
IL2CPP build fails
How to reproduce: 1. Open the attached "BugRepro.zip" project 2. Check if scripting backend is set to "IL2CPP", Build player. Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow