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12
votes
Won't Fix

Identical Asset bundles differ bitwise when building Addressable content

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Aug 24, 2021

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Version/s: 2020.3.17f1, 2021.1.17f1, 2021.2.0b9, 2022.1.0a5, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the user's attached project2. Open Scenes/SampleScene3. Go to Window -> Asset Management -> Addressab... Read more

11
votes
Fixed

[Mobile] [Input System] External keyboard not working in TMP_InputField

Package: TextMeshPro

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Apr 29, 2021

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Version/s: 2021.1, 2021.1.3f1, 2021.2

Reproduction steps:1. Open the project in "Test_new_input.zip"2. Build for iOS3. Connect a keyboard to your iOS device4. Deploy the ... Read more

24
votes
Postponed

[NavMeshSurface] Trees placed on Terrain are not taken into account when...

AI Navigation

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Jun 13, 2016

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Version/s: 5.5.0a1, 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project (TreeTest.zip)2. Open scene Scenes/SampleScene3. In the Hierarchy window, double-click... Read more

0
votes
Active

Cloud Diagnostics GUI is broken when using a custom scaling value of 175...

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Jun 16, 2022

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Version/s: 2021.2.19f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2022.2.2f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

Reproduction steps:1. Open a new or an existing project2. Go to Window > General > Services3. In the new window, go to Cloud D... Read more

0
votes
Won't Fix

Editor UI becomes black when trying to exit Prefab Mode and saving fails...

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May 20, 2022

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Version/s: 2021.2.0a7, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

How to reproduce:1. Download and extract the "1315831 repro" project into a Perforce Workspace2. In P4V Add and Submit the Assets, P... Read more

1
votes
Won't Fix

The <mark> tag is rendered above the text

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Jul 18, 2022

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Version/s: 2021.2.19f1, 2021.3.14f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

While we are tackling this, we might want to look at adding the ability to choose the “rendering order” for other tags such as &lt;u... Read more

1
votes
Fixed

ShaderGraph Pass name is not generated when the pass is "LightMode" = "U...

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May 18, 2023

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Version/s: 2021.2.19f1, 2021.3.36f1, 2022.1.24f1, 2022.2.21f1, 2022.3.22f1, 2023.1.20f1, 2023.2.16f1, 2023.3.0b10, 6000.0.0b11, 7000.0.0a1

Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window select “Assets/ProPxelizer/ShaderGraphProPixelizerB... Read more

0
votes
Won't Fix

WebGL Player cannot connect to localhost

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Apr 07, 2023

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Version/s: 2021.2.0a21

How to reproduce:1. Open the "WebGL_Connection_Bug" project2. Open the “SampleScene”3. Make sure to switch Build to “WebGL” (Edit &g... Read more

0
votes
Won't Fix

Editor fails to Build when building for WebGL Platform

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Apr 07, 2023

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Version/s: 2021.2.0a11

How to reproduce:1. Open the "WebGL_Build_Bug" project2. Open the “SampleScene”3. Make sure to switch Build to “WebGL” (Edit &gt; Bu... Read more

5
votes
Fixed

[2D][URP] 2DRenderer Custom Lit, 2DLight texture sampling is black in Pr...

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May 27, 2022

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Version/s: 2021.2.17f1, 2022.2.0a8, 2023.1.13f1

Reproduction steps:1. Open the attached project "CustomLitBug.zip"2. Go to Assets &gt; Scenes and open "SampleScene" and observe the... Read more

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