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Identical Asset bundles differ bitwise when building Addressable content
How to reproduce: 1. Open the user's attached project 2. Open Scenes/SampleScene 3. Go to Window -> Asset Management -> Addressables... Read more
[Mobile] [Input System] External keyboard not working in TMP_InputField
Reproduction steps: 1. Open the project in "Test_new_input.zip" 2. Build for iOS 3. Connect a keyboard to your iOS device 4. Deploy ... Read more
[NavMeshSurface] Trees placed on Terrain are not taken into account when...
How to reproduce: 1. Open the attached project (TreeTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, double-cl... Read more
Cloud Diagnostics GUI is broken when using a custom scaling value of 175...
Reproduction steps: 1. Open a new or an existing project 2. Go to Window > General > Services 3. In the new window, go to Cloud D... Read more
[2D URP] Scene grid is not rendered when Post Processing view toggle is ...
Reproduction steps: 1. Open Unity Hub 2. Create a new project with a 2D URP template 3. Observe the Scene view Expected result: Sc... Read more
[Metal] Changing Adaptive Resolution Level asks for unsupported texture ...
How to reproduce: 1. Create a new project 2. Download Adaptive Performance package via Package Manager 3. Install two Adaptive Perfo... Read more
Scriptable Object references are lost when overwritten by FromJsonOverwrite
How to reproduce: 1. Open the user attached project "ProjectAnomaly.zip" 2. Enter Play Mode 3. In the Game view, turn Around with a ... Read more
Solid green rectangles drawn using the Mesh API are of uneven thickness
Steps to reproduce: 1. Download and open "New Unity Project.zip" 2. Click on Window > UI Toolkit > TextDebugWindow 3. Use mouse whee... Read more
[macOS] Video loading performance degrades when app is in Windowed mode ...
How to reproduce it: 1. Open the user's attached project "VideoBug.zip" 2. Connect an external monitor 3. Build and Run the project ... Read more
IL2CPP build fails
How to reproduce: 1. Open the attached "BugRepro.zip" project 2. Check if scripting backend is set to "IL2CPP", Build player. Expec... Read more
All about bugs
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