Search Issue Tracker
Duplicate
Duplicate in 2021.2.X
Votes
0
Found in
2021.2.0b2
2022.1
Issue ID
1357635
Regression
Yes
[2D URP] Scene grid is not rendered when Post Processing view toggle is enabled
Reproduction steps:
1. Open Unity Hub
2. Create a new project with a 2D URP template
3. Observe the Scene view
Expected result: Scene view grid is rendered
Actual result: Scene view grid is not rendered
Reproducible with: 2021.2.0b2, 2022.1.0a5
Not reproducible with: 2021.2.0b1
Notes:
- The Scene grid also does not appear when the project is being downgraded in Unity versions: 2019.4.29f1, 2020.3.16f1, 2021.1.15f1 (no 2D URP Template)
- Disabling Post Processing in the Scene view toggle menu fixes the issue, but Post Processing can't be seen in the Scene view
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on DynamicHeapAllocator::CreateTLSFBlock when opening a specific project
- Scene flickers when using Mesh Output with SpriteLit Shader in 2D project
- “Cache Management” text is misaligned in Preferences > Package Manager
- [macOS] network permission shows the name of previously closed app when different app requests network access
- Delta value returned by mouse movementsMonitor is different when changing Screen Resolution
This is a duplicate of issue #1352516