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RenderGraphViewer crash on Custom SRP
Steps:1. Open attached project (RenderGraphViewerCrash.zip)2. Open SRP0802_RenderGraph scene3. Top > Window > Analysis > Re... Read more
Custom Shader is showing white color instead of Shader color on some iPads
How to reproduce:1. Open project "CubeRenderTest.zip"2. Open the Build Settings and choose iOS3. Add "testScene" to the "Scenes In B... Read more
Scene Gizmo background turns to black when turning it off then entering ...
How to reproduce:1. Open project "OrientationGizmo.zip"2. In the Scene window right-click two lines near the Scene Gizmo and select ... Read more
Slider Min and Max Values become the same as the other Slider when selec...
How to reproduce:1. Open the user's attached project "test2021.2.3.zip"2. In the Hierarchy window select both "Slider" GameObjects u... Read more
[TMP][Input Field] Missing documentation reference for InputField
How to reproduce:1. Create Unity project2. Create TMP Input field3. Click on the "?" button to navigate to the documentation Expecte... Read more
URP SpeedTree shading is incorrect when displaying rotated and scaled trees
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Observe the three "Bush" GameObjects in the S... Read more
VFX throws Shader errors when compiling it with HDRP Shader Graph attach...
How to reproduce:1. Open the attached "case_1388149" project2. Open the "ReproVFX" VFX Graph3. Compile the VFX Graph Expected result... Read more
InvalidCastException is thrown when selecting the header of an AdvancedD...
Reproduction steps:1. Open the attached project ("1388049_22.1.zip")2. Open "New Controls.inputactions" from the Project window3. Cl... Read more
The Input System sometimes delays button release input
Reproduction steps:1. Open the attached project2. Play the project3. Start double-tapping the left or right arrow key and eventually... Read more
Shadow Caster 2D GameObject casts artifacted shadows when it's moving be...
How to reproduce:1. Open the user's attached project "Lighting Bug 2D.zip"2. Press Play Expected result: Shadows are cast without ar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes