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0
votes
Fixed

'Unable to allocate new scene culling mask' warning when creating textur...

Texture

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Mar 23, 2022

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Version/s: 2022.1.0a2, 2022.1.0b6, 2022.2

Reproduction steps:1. Open the attached user's project2. Go to the 'Maybe bugs -> Try this'3. Observe the created 'Assets\Texture... Read more

0
votes
Fixed

Editor Window starts to glitch when resized between two monitors

Window management

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Mar 23, 2022

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Version/s: 2019.4, 2020.3, 2020.3.31f1, 2021.2

How to reproduce:1. Go into Mission Control settings on your macOS (System Preferences -> Mission Control)2. Turn off "Displays h... Read more

0
votes
Fixed

Compiler Bug: Translation of HLSL function firstbithigh() to Vulkan and ...

Shader System

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Mar 23, 2022

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Version/s: 2020.1.0b1, 2020.2, 2020.3, 2021.1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "ReproFindMSB.zip" project2. Open Window -> General -> Test Runner3. Click "Run All" Exp... Read more

1
votes
Fixed

Array property names are not shown for script components in Inspector an...

IMGUI

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Mar 23, 2022

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Version/s: 2022.2.0a9

Steps to reproduce:1. Open attached arrays.zip project2. Open SampleScene scene3. Select GameObject in Hierarchy4. Observe how New B... Read more

0
votes
Fixed

[HDRP APV] Dilation generates weird results (red, and green patches)

Package: Scriptable Render Pipeline HD

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Mar 23, 2022

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Version/s: trunk

I have tested trunk and apv staging branches. In both dilation produces red and green patches, I checked surrounding light probes bu... Read more

0
votes
Fixed

IL2CPP Build fails when using .NET Framework API Compatibility

IL2CPP

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Mar 23, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b12, 2022.2

How to reproduce:1. Open the user attached "IL2CPPTypeConversion.zip" project2. Build the project (File -> Build Settings -> B... Read more

0
votes
Fixed

Editor crashes in Play mode when Groupshared memory and a constant buffe...

Shader System

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Mar 23, 2022

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Version/s: 2021.2.0a21, 2021.2.16f1, 2022.1, 2022.2

How to reproduce:1. Download the attached project 'GroupsharedCrash.zip'2. Change platform to Standalone and change back to Android ... Read more

0
votes
Fixed

[HDRP APV] The APV volume placement resets when using multi selection

Package: Scriptable Render Pipeline HD

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Mar 23, 2022

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Version/s: origin/graphics/core/apv-staging

Repro: 1) Open Spotlight project (APV branch) https://github.com/iM0ve/Spotlight-HDRP/tree/APV2) Multi select APV volumes in the sce... Read more

4
votes
Fixed

[UI Toolkit][Mobile] Keyboard not shown on mobile devices when selecting...

Package: UI Toolkit

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Mar 22, 2022

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Version/s: Built-in

Reproduction steps:1. Open the attached project "No keyboard shown on mobile.zip"2. Build the project on an Android/iOS device3. Pre... Read more

0
votes
Fixed

[UnityTest] [Timeout] Failed test because of timeout returns assertion f...

Package: Test-Framework

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Mar 22, 2022

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Version/s: 1.1.31, 1.4.0, 2.0.1-pre.18

How to reproduce:1. Open the attached “TimeoutUnityTest.zip” project2. In the Test Runner window expand “Test Run” > “Tests.dll” ... Read more

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