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[Splines] Properties in inspector grayed out on changing mode
1. Create a spline object created in the scene2. Enter in spline context and select a knot3. Make sure the tangent mode is set to li... Read more
[Splines] Default spline shape are always created at origin
1. From the Create menu create a spline shape (Circle or Square for now) Current ResultThe shape is always created at scene origin E... Read more
A prefab's child GameObject can't be dropped to the top position in Pref...
Reproduction steps:1. Open the attached 'Bugs' project2. Open the 'Assets/Prefab.prefab' in Prefab Mode3. Try to drag and drop the '... Read more
Child Canvas Transform values are not saved when editing them in Prefab ...
Reproduction steps:1. Open the attached project "canvasTest.zip"2. In the Project window, double-click "Canvas.prefab"3. In the Hier... Read more
Rendering artifacts are produced when Physically Based option is enabled...
How to reproduce:1. Open the attached project "Physical-DoF.zip"2. Open the "DOFTest" Scene3. Enter the Play mode Expected result: T... Read more
[UIToolkit] ArgumentExceptions are thrown and spammed after transition w...
UIToolkit throws an ArgumentException followed by a continuous neverending stream of Exceptions when a VisualElement that is not the... Read more
Error thrown when Mono Cecil is included in a project with packages that...
Reproduction steps:1. Open the user's attached project "Cecil_Bug.zip"2. Observe the Console window Expected result: There are no er... Read more
[UI Builder] "Could not resolve template with name" when hovering on mis...
Steps to reproduce:1. Open Window->UI Toolkit->UI Builder2. Select the Project tab in the Library menu3. Open the UnityEngine-... Read more
"The Prefab you want to instantiate is null" error appears after switchi...
How to reproduce:1. Open project "GameObjectImporter.zip"2. Select "testAsset.myabc" (Assets > testAsset)3. In the Inspector wind... Read more
"SerializedObject target has been destroyed." is thrown when discarding ...
How to reproduce:1. Open the attached "case_1413306" project2. Select any SpriteLibraryAsset under "Assets -> Sprite Library" dir... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left