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[M1] switching to OpenGLCore doesn't actually change the active graphics...
Steps to reproduce:1. Open a new project2. Go to Edit -> Project Settings -> Player -> Other Settings3. Uncheck "Auto Graph... Read more
Table Entry Reference gets a random negative Key Id when copy-pasting on...
How to reproduce:1. Open the attached project "My Project.zip"2. Open the "SampleScene" Scene3. Select the "This" GameObject in the ... Read more
[Web Platform][Windows] After Build And Run, Editor hangs on Shutdown on...
How to reproduce:1. Create a new project (e.g. Empty 3D project)2. Open Build settings and switch to WebGL3. Build and RunObserve th... Read more
Tool Handle button name doesn't fit in the button UI when the Language i...
How to reproduce:1. Install the Japanese Language Pack into Unity2. Open a new Unity project Expected result: The name of the Tool H... Read more
Directional Light shadows are not displayed if Screen Space Shadows are on
How to reproduce:1. Open project "URPTemplate_SSS_Bug.zip"2. Enter the "SampleScene" Scene3. Enter the Play Mode4. Observe the view5... Read more
[Shaders] [DXC] Using Native16Bit requirement pragma does not work for D...
Reproduction steps:1. Make an empty project2. In ProjectSettings -> Player make sure the Gfx API is D3D123. Add the attached shad... Read more
[IL2CPP] "Faster (smaller) builds" prevents connections when using the M...
Reproduction steps:1. Open the attached project "MirrorExample.zip"2. Add the Scene "Assets/Mirror/Examples/Tanks/Scenes/Scene.unity... Read more
Slider dragger is attached to mouse after the mouse pointer is Locked
Reproduction steps:1. Open the user's project "TestProject.zip" and open the "New Scene" Scene2. Play the Scene3. With the left mous... Read more
[TMP] [UI/UX] “Hide Mobile Input” should be disabled/grayed out when “Hi...
How to reproduce:1. Create a new project2. Creat TMP Input Field3. Observe “Hide Soft keyboard” TMP Input Field property "Hide Soft ... Read more
Pragma directive is incorrect when using multi_compile_vertex_local suffix
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select the GameObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes