Search Issue Tracker
Fixed in 1.0.2
Votes
0
Found in [Package]
2.0.0
Issue ID
1413603
Regression
No
[Splines] Default spline shape are always created at origin
1. From the Create menu create a spline shape (Circle or Square for now)
Current Result
The shape is always created at scene origin
Expected
The initial position should take in count the preferences settings, right now it ignores it
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
Add comment