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0
votes
Active

Script resets to use the previous Skybox color when saving the Scene cha...

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May 28, 2025

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Version/s: 2022.3.62f1, 6000.0.50f1, 6000.1.4f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Dev Dunk Studio/Screen Space Fog/Samples/Scenes/Samp... Read more

0
votes
Fixed

UI Toolkit's slider behaves abnormally with Unity Default Runtime theme

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Jun 10, 2022

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Version/s: 2021.3.4f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Open the user's attached project2. Enter Play mode3. Try to drag the slider's left and right handles (click slig... Read more

0
votes
Fixed

[Terrain] There is no indicator for newly created texture layers in terr...

Terrain

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Jul 19, 2018

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Version/s: 2018.3.0a5

There is no indicator for newly created texture layers in terrain layer window Steps to Repro:1. Open attached or create a new proje... Read more

0
votes
Fixed

[Android][2DRP] Scene is not rendered on GLES2 build on devices with And...

Package: Scriptable Render Pipeline Universal

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Jul 23, 2019

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Version/s: 2019.2.0b10

Steps to reproduce:1. Open attached project2. Make sure OpenGLES2 is set as the only Graphics API in Player settings3. Build and run... Read more

0
votes
Fixed

Changing the bundle ID in iOS changes it in Android

Deployment Management

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Jul 13, 2016

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Version/s: 5.4.0b25

Whenever you change the bundle identifier in iOS or Android the change is reflected in the other platform. Other changes are bound t... Read more

0
votes
By Design

GameObjects with Cinemachine Follow Transform on Z axis changes when mou...

Package: Cinemachine

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Jul 25, 2023

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Version/s: 3.0.0-pre.7

How to reproduce:1. Open the attached project2. Open Scene "Main"3. Select GameObject "beetle" in Hierarchy4. Move the mouse between... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

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Jan 20, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

0
votes
Fixed

Preview tab in the Select Texture 2D window does not expand when the win...

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May 23, 2025

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Version/s: 6000.2.0b3, 6000.3.0a1

How to reproduce:1. Open the “Portal Pilot” project2. Open any scene3. Select any GameObject in the Hierarchy window4. In the Inspec... Read more

0
votes
Fixed

[Timeline] Source Game Object Input-field is misaligned under Contol Pla...

Package: Timeline

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Feb 25, 2020

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Version/s: preview.7 - 1.3.0, 1.2.12, 1.2.6

Input-field of Source Game Object property is misaligned as compared to other input fields, Refer attached Screenshot. Steps to repr... Read more

1
votes
Fix In Review

Mesh has wrong vertices count when Index Format is set to 16 bit

Asset - Importers

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Dec 29, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.4f1, 2022.1, 2022.2

How to reproduce:1. Open users attached project2. In the Assets folder expand "sphere_163842_327680.fbx" asset3. Select "Icosphere_M... Read more

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