Search Issue Tracker
By Design
Votes
0
Found in [Package]
3.0.0-pre.7
Issue ID
CMCL-1504
Regression
No
GameObjects with Cinemachine Follow Transform on Z axis changes when mouse is moved between Editor Windows
How to reproduce:
1. Open the attached project
2. Open Scene "Main"
3. Select GameObject "beetle" in Hierarchy
4. Move the mouse between Inspector and Scene View
5. Observe Scene View or Inspector for this GameObject
Expected result: Nothing changes
Actual result: Transform for the GameObject with CinemachineCamera Component changes on the Z value
Reproducible with: 3.0.0-pre.7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
User error. The CM camera is following itself. The target and camera need to be separate objects.