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Black/dark blue artifacts are visible on non-static GameObjects when Bak...
Reproduction steps:1. Open the attached “IN-102830.zip” project2. Open the “OutdoorsScene”3. Open the Lighting Window (Window > R... Read more
[HDRP] Enabling shadow casting for light sources emitted by a Shuriken s...
Versions tested: 2020.2.0a1 + 9.0.0 (HDRP/staging) Steps to reproduce:1) Open attached project2) Enter playmode3) Observe moving par... Read more
[Android] App crashes with signal 11 error when UnityWebrequest is abort...
How to reproduce:1. Download the attached project 'uwr_test.zip'2. Build and Run on Android3. Press the button to start the download... Read more
Addressables package always includes URP's hlsl when doing content update
How to reproduce:1. Open the attached file "Addressables.zip"2. Open the Launch scene (Assets>Scenes>Launch)3. Hit the Play bu... Read more
Inspector does not update changes to Assets made through Editor scripts
Steps to reproduce:1. Open the attached project (model_import.zip)2. Select Assets/Resources/Materials/sample.mat3. Observe the Insp... Read more
Director losing timelines
note: was not able to repro how the sequence asset got corrupted, but this project and repro shows the corrupted/no timleline sequen... Read more
[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more
Editor crashes on "(UnityOpenXR) DiagnosticReport_StartReport" when ente...
Reproduction steps: 1. Open the project “ReproProject“2. Open the scene “VRPathway_Scene“3. Make sure that VR headset is connected4.... Read more
ArgumentNullException when trying to check if EventHook == null
How to reproduce:1. Open the user's attached project2. Enter Play mode3. Observe the Console Expected result: There are no errors in... Read more
[Adaptive Performance] ActiveLoader.Deinitialize(); does not deinitializ...
Reproduction steps:1. Open project "UAP"2. Open Scene Assets/SettingsTest-donotship/SettingsTest3. Enter Play Mode4. Click the "Stop... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved