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[Android]Lighting is chopped/gone on Samsung Galaxy S6 edge in forward r...
To reproduce:1) Open attached project and scene inside it2) Make sure "Rendering Mode" in "Player Settings" is "Forward"3) Build and... Read more
Script resets to use the previous Skybox color when saving the Scene cha...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Dev Dunk Studio/Screen Space Fog/Samples/Scenes/Samp... Read more
Instantiating a Mesh with R/W disabled causes crash
Reproduction steps:1. Open the attached project "ReadWrite.zip"2. In Assets select KeyTypeA_1.fbx and enable Read/Write checkbox in ... Read more
[UIElements] Multiple ListView's TextField items inherit the selected Te...
How to reproduce:1. Open the attached "1271674_Listview.zip" project2. Go to Window -> ListViewExampleWindow3. Select any TextFie... Read more
[Shaders] GrabPass refraction shows wrong result since 5.5
Reproduction steps.1. Open project attached (ShaderBugProjects.zip)2. Open Scene "scene".3. Investigate object with Refraction. Expe... Read more
Clear button is presented as active when there is nothing to clear
Steps to reproduce: Install the Asset Manager package Open the Asset Manager window (Window > Asset Manager) Add/create/import se... Read more
"UnityEngine.Device.Screen.resolutions" returns the resolution that was ...
How to reproduce:1. Open the user’s attached “Device Simulator Test.zip“ project2. In the Device Simulator window select any device3... Read more
2d sprite animation does not rotate outside of animation preview
Steps to reproduce:1. Download and open attached project "764744_repro.zip"2. Open scene "Main"3. Open "Animation" tab (Window->A... Read more
Preview tab in the Select Texture 2D window does not expand when the win...
How to reproduce:1. Open the “Portal Pilot” project2. Open any scene3. Select any GameObject in the Hierarchy window4. In the Inspec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved