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Certain TextMeshPro - Text Component's properties cannot be overridden o...
TextMeshPro - Text Component's Alignment, Sorting Layer, Order in Layer, Font Style, Wrapping, Material Preset, and Vertex Color pro... Read more
[WebGL] Texture is missing when Graphics.Blit() method is called for a s...
How to reproduce: 1. Open user's attached 'Project.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode 4. Observe that three... Read more
Assets importer gets stuck when importing a txt file that contains binary
How to reproduce: 1. Open the attached project 2. Inspect the Assets Progress Window 3. If it's not stuck, reimport the "problem-ass... Read more
Error is thrown when trying to extract FBX Materials in the Packages folder
How to reproduce: 1. Open the attached project "case_1199143-Project.zip" 2. Select the "M_BaseHuman" FBX file in the Project Windo... Read more
[Mac] [URP] Toon shader is not rendered and no errors are shown when it’...
Steps to reproduce: 1. Download and open attached minimal "ToonShader.zip" 2. Open "repro" scene Expected result: cube renders whit... Read more
OnValidate fails to Undo the changes when one variable depends on another
How to reproduce: 1. Open attached project "UndoValidateTest.zip" and scene "TestScene" 2. In Hierarchy window, select "GameObject"... Read more
Invalid REST API request received - unauthorized client ip address is th...
How to reproduce: 1. Create a new project 2. Navigate to a web browser and try to connect to "yourLocalIpAddress:38000" (local ip a... Read more
Prefabs don't visually show their HideFlags.NotEditable state in the Hie...
How to reproduce: 1. Open the user's attached "EnableDisableBugs.zip" 2. Open the "SampleScene" Scene 3. Expand the "Spawner" GameOb... Read more
AudioClip's Preview Playhead plays on both AudioClips when Playing any A...
How to reproduce: 1. Open user's attached "Bugs" project 2. In the Project window select the "Sound Maker.asset" Asset (Found in the... Read more
Component with hideFlags set to HideInInspector remains hidden when the ...
To reproduce: 1. Open attached project ("case_1250355.zip") 2. Attach a "Hidden" Script to a "Test" Game Object 3. Notice that the "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object