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0
votes
Fixed

Memory leak when remotely profiling

Profiling

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May 01, 2018

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Version/s: 2018.1.0b13

To reproduce:1) Create a new project on Windows2) Build it for a Standalone platform as a development build3) Launch it on a differe... Read more

1
votes
Won't Fix

Importing a class with the same name as a built-in Unity component gets ...

Themes

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May 04, 2018

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Version/s: 2017.2.0a4, 2018.1.0f2

To reproduce: 1. Download attached project "New Unity Project (9).zip" and open in Unity2. Reimport "Grid.cs"3. Observe that you wil... Read more

0
votes
Won't Fix

[OpenGL] Console window is showing an error when selecting a GameObject ...

Shaders

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Jul 20, 2018

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Version/s: 2018.1.2f1

How to reproduce:1. Open user's attached project "BugTopology.zip"2. Open "Demo2" Scene located in Hexasphere/Demos/Demo2 folder3. E... Read more

0
votes
Fixed

Particle System with custom simulation space jitters when moved/rotated ...

Visual Effects - Legacy

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Apr 25, 2019

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Version/s: 2017.1.4f1, 2018.1.0b6

How to reproduce:1. Open attached project "ParticleSystem_LateUpdate.zip" and scene "Main"2. Enter Play mode3. Observe Game view Exp... Read more

0
votes
Duplicate

[UWP] IL2CPP build fails if .winmd plugin references System.Xml due to a...

Universal Windows Platform

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Jun 04, 2018

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Version/s: 2018.1.1f1

Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Change backend to IL2CPP4. Build project5. Notice error i... Read more

0
votes
Won't Fix

Different number of Assembly compilations depending whether Asset Refres...

Build Pipeline

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May 09, 2018

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Version/s: 2018.1.0f2

To reproduce:1. Open the user's attached project2. Open the "Sample Scene" under Assets\Scenes3. Build it using the menu from the to... Read more

2
votes
Fixed

MonoManager access violation when executing method in batch mode from ba...

Asset - Importers

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May 09, 2018

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Version/s: 2018.1.0f2

When creating a project entirely from batch mode, and then trying to launch it a second time with -executeMethod, the Editor process... Read more

1
votes
By Design

Faulty overlapping lightmap UV warnings with non-overlapping UV2 channel...

Progressive Lightmapper

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Apr 03, 2018

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Version/s: 2018.1.0b10, 2018.1.0b13

Issue:Unity posts warning messages to the console about UV Overlap even though my models do not have overlaps in their UVs. Resoluti... Read more

0
votes
Duplicate

Memory use increasing with repeated Scene loading/unloading

Scene Management

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Apr 04, 2018

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Version/s: 2017.3.0b3, 2018.1.0b12

Steps to reproduce:1. Open attached Unity project (OC link)2. Build for Windows3. Run the build for a few minutes (1-2 is enough)4. ... Read more

0
votes
Fixed

IMGUI on WebGL builds appears washed out when comparing to same IMGUI in...

WebGL

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Sep 27, 2019

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Version/s: 2018.1.0a2, 2018.4.0f1, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1187401-WebglIMGUIGammaIssue.zip")2. Change the targetted platform to WebGL3. O... Read more

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