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[Quest] When using InputActionTrace in OculusLink, Assert occurs in Inpu...
Reproduction steps:1. Download the project from the attached Google Drive Link2. Enable Oculus Link and enter Play Mode3. Exit Play ... Read more
[Multiplayer Netcode for GameObjects] NetworkBehaviourReference TryGet m...
Reproduction steps:1. Open the attached 'NGO-bug-reporting' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the 'Networ... Read more
[Splines] Mirrored and Continuous tangents conversion aren't synced with...
1. Create a default Circle shape2. Select a knot 33. From its inspector, notice the rotation is set to 225 on the Y axie4. Set the Y... Read more
[HDRP] Fog's albedo is affecting color even when volumetric mode is disa...
Version tested: (2022.2.0a9 + master) Steps to reproduce: 1) Create a new HDRP template2) Add a new volume with fog override. Make f... Read more
Selecting Scene Template in the project settings removes the active rend...
1) Open any project using URP or HDRP (if doesnt repro, reopen the project before doing anything)2) In the project settings, select ... Read more
Editor takes long time Converting To FBX Prefab Variant when a Game Obje...
Reproduction steps:1. Open the user's attached project2. In the Hierarchy right-click "School" Game Object and choose "Convert To FB... Read more
[DX12] Editor crashes on ComputeShader::BeforeDispatch when using using ...
How to reproduce:1. Extract the attached project2. Execute the following command - Unity.exe -batchmode -runTests -assemblyNames “Pl... Read more
[Android] Crash when outputting Chinese characters to large numbers of t...
How to reproduce:1. Download the attached project "crash-test.zip"2. Build and Run on Android3. Press "Start" button Expected result... Read more
Selecting multiple Groups in the Addressables Groups window leads to Edi...
How to reproduce:1. Open the user's attached project2. Open the "Window -> Asset Management -> Addressables -> Groups" wind... Read more
[M1] Services and Asset store windows are blank/black
Reproduction steps:1. Open a new project2. Open Services window Expected result: Services window shows its componentsActual result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved