Search Issue Tracker
Fixed
Fixed in 2020.3.X, 2020.3.39f1
Votes
0
Found in
2020.3.34f1
Issue ID
UUM-1938
Regression
No
[Backport] Build fails with Object reference not set Exception when Building Android
How to reproduce:
1. Open the attached "HB SB Umpire Training Quest.zip" Project
2. Build the project
Expected Behavior: The project builds without errors
Actual Behavior: The project fails to build with Object null reference exception.
Reproducible with: 2019.4.19f1, 2020.2.3f1, 2021.1.0b4, 2021.2.0a3
Could not test with: 2018.4 since the project has a lot of dependencies that break on downgrade
Note:
- Build error piece(full error in the edits): NullReferenceException: Object reference not set to an instance of an object
UnityEditor.AssemblyReferenceChecker.CollectReferencedAndDefinedMethods (Mono.Cecil.TypeDefinition type, System.Boolean isSystem) (at <bef6d2fbef1348939b77102b4cf6a6e6>:0)
- The issue does not reproduce when building windows standalone, only Android
- Could not reproduce on a newly created Project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RendererScene::NotifyInvisible when GameObjects are deleted from the Hierarchy in a specific Scene
- "Import projects" button doesn't work in Unity Hub
- Animation is affected by TimeScale when setting Animator's updateMode to UnscaledTime in onDisable()
- Shader Graph generates 'İ' in the shader when using Turkish Regional format
- Crash on ParticleSystemUpdateData::CacheSubEmitters(ParticleSystem&) when shared subemitter referenced by multiple nested particle systems
Add comment