Search Issue Tracker
Fixed
Fixed in 2022.2.9f1, 2023.1.0b5, 2023.2.0a1
Votes
2
Found in
2021.3.16f1
2022.2.1f1
2023.1.0a24
2023.2.0a1
Issue ID
UUM-1929
Regression
No
[2D] Light2D.LateUpdate generates 136Bytes of garbage per Light2D per frame
No description entered in Cloud incident.
-
castor76
Jul 08, 2023 02:10
It looks like there is regression with this. Unity 2023.1.3f1 and changing intensity only still causes GC.
-
Flag74
May 12, 2023 18:35
Why am I still seeing this issue on 2022.2.18?Regression??
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type
Resolution Note (fix version 2023.2.0a1):
Fix for this issue will be available on Unity 2023.2.0a1 and above