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Textures turn black in Play mode when QualitySettings.masterTextureLimit...
How to reproduce: 1. Open attached project (MasterTextureLimitRepro.zip) 2. Open the SampleScene in the Scene folder 3. Enter play m... Read more
[iOS] OnApplicationPause() is not called if "Behaviour in Background" is...
How to reproduce: 1. Open the "PauseRepro.zip" project 2. Switch platform to iOS 3. In the Player settings, set "Behaviour in Backgr... Read more
Scene View mouse interactions do nothing when mouse initiates action fro...
How to reproduce: 1. Open the attached project "case_1146514-ParticleEffectPanelCameraRotate" and scene "SampleScene" 2. Select "Par... Read more
[WebGL] Build with threading hangs when invoking Caching.ClearCache()
How to reproduce: 1. Open the attached project ("case_1146530-CachingClearCacheBug.zip") 2. Make sure that build target is set to We... Read more
Other objects from the Scene are seen when entering Prefab Mode (caused ...
Reproduction steps: 1. Open attached project "1187945_prefab_preview.zip" 2. Open "Prefab view bug repro scene" 3. Enter and exit Pl... Read more
Crash on AudioManager::FixedUpdate when Starting Play mode after preview...
How to reproduce: 1. Open the attached project "1162906.zip" 2. Open the Timeline window 3. Select TL GameObject in the Hierarchy 4.... Read more
AvatarMask set in AnimatorLayerMixerPlayable is not properly evaluated i...
Steps to reproduce: 1. Open the original project "playableTest.zip" 2. Navigate to Project -> Assets and open the "Test" scene 3. En... Read more
References to Prefab instance are lost when PrefabUtility.SaveAsPrefabAs...
How to reproduce: 1. Download and open the attached project "1193450.zip" 2. Open the "TargetScene" Scene 3. Select "TestGameObject"... Read more
AsyncGPUReadback returns incorrect result on Vulkan
Steps to reproduce: 1. Download the attached project and open "Test" scene 2. Build a Standalone project with D3D11 or D3D12 3. Noti... Read more
Timeline Preview displays object as active on the last frame of Activati...
Steps to reproduce: 1. Open "SampleScene" from the attached project 2. Open Timeline window 3. Select "TimelineObject" in hierarchy ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template
- HDR colors are recorded in gamma compressed values instead of linear values when using the Animation window
- Scroll bar fails to resize when content is dynamically removed in Player or Play Mode
- Error "Shader error in 'Shader Graphs/ScrollingHologram_Graph" when switching HDR Debug Mode to Gamut View
- "Unable to add Renderer to the Scene after Culling.“ and “NullReferenceException: Object reference not set to an instance of an object“ errors spawned when changing the light shadow settings in the Player