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Particle System Lights Module does not generate lights if particle posit...
Steps to reproduce:1. Open User's attached project2. Press Play Expected behavior: both Particle Systems generate LightsActual resul... Read more
Unity crashes in "Scripting::ScriptingWrapperFor" when trying to import ...
Steps to reproduce:1. Download the attached files(oc link)- Also, download and install Magic Leap SDK if not done prior2. Create a n... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more
Warning “Inconsistent counts in appended probe data: positions 8, bakedC...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the Consol... Read more
ISession Handle is returned after Network Spawn and Client Connected eve...
Steps to reproduce: Open the attached project Open ReproScene1 Scene Enter Play mode Observe the Console window for event execution ... Read more
Worker threads for Enlighten are set up when launching a Server Build
How to reproduce:1. Create a new Unity project2. Open Build Settings3. Check the 'Server Build' option4. Build and Run the project E... Read more
[2018.4] Switching between GPUs on Device to Use setting will not render...
The Editor will simply render red once the GPU is changed in the general settings to Automatic or AMD, on Intel it will simply rende... Read more
[Player] Build won't launch on Mac if its name includes '&' or '<' char...
Build won't launch on Mac if its name includes '&' or '<' character while generating the build. If the same build is renamed ... Read more
All selected GameObject's rotation values are copied from the first Game...
How to reproduce:1. Open the attached "1298482_Repro" project2. Open the Scene "SampleScene"3. Select "Cube", "Cube (1)", and "Cube ... Read more
Shader is not rendered when platform is set to iOS
How to reproduce:1. Download and open the attached project2. Switch the build platform to iOS3. Observe the Game view Expected outco... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particles are respawned when selecting different Particle System child GameObjects
- A gap at the bottom of the screen appears when entering Play mode in full screen
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size