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Ambiguous reference errors are thrown when both Services.Multiplayer and...
Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the Console Window Expected result: There are no compilation erro... Read more
User is not able to modify host properties without a delay after awaitin...
Steps to reproduce: 1. {{await MultiplayerManager.QuickStartSessionAsync()}} 2. Try to set a property on the session https://discord... Read more
Player is not disconnected from lobby after "Disconnect Removal Timeout"...
Reproduction steps:1. Open the attached “IN-91987” project2. Build the project3. Enter the Play Mode4. Press the “Sign In” and “Crea... Read more
ArgumentNullException is thrown when selecting specific Deployment files...
Steps to reproduce: Create and open a Competitive Action Multiplayer template Change your Services Environment to any in Project Set... Read more
Lobby Password property for SessionOptions has hard minimum length limit...
Steps to reproduce: Open the attached project Open the MainMenu Scene Enter Play mode Enter a session name Enter '1234' password Cli... Read more
[Multiplayer SDK] LobbyChanged callback fired when joining an already un...
Steps to reproduce: Repro steps are outlined quite nicely in this discussion post:[https://discussions.unity.com/t/lobby-event-callb... Read more
ISession Handle is returned after Network Spawn and Client Connected eve...
Steps to reproduce: Open the attached project Open ReproScene1 Scene Enter Play mode Observe the Console window for event execution ... Read more
Joining a session created with RelayProtocol.WSS throws Mismatched Relay...
Steps to reproduce: Open the attached project Open the MainMenu Scene Open the Multiplayer Play Mode Window and start a Virtual Play... Read more
"Error CS0103" thrown when Multiplayer Services is installed alongside N...
How to reproduce:1. Open the attached project "IN-124269"2. Observe the Console Expected result: No errors are thrownActual result: ... Read more
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