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0
votes
Fixed

Having the self- and inter- collision gizmos visible lowers performance ...

Physics

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Oct 30, 2017

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Version/s: 2017.3.0b7

How to reproduce: 1. Open any (new) project2. Create a Sphere primitive3. Attach a Cloth component to it4. Select the Self-/Inter- c... Read more

0
votes
By Design

[iOS] Application crashes when throwing an exception from OnGUI click fu...

iOS

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Mar 03, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Open attached project (CrashLogTest_Stripped.zip)2. Build the project for iOS3. Build generated Xcode project... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more

0
votes
Fixed

Opening scene crashes at: DrawUtil::DrawMeshRaw

DirectX

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Dec 29, 2015

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Version/s: 5.3.0f4

Steps to reproduce:1) open the project2) open scene 'Demo'- observe crash Regression started 5.3 Read more

0
votes
Won't Fix

Animator parameters are reset to default when runtimeOverrideController ...

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Sep 18, 2023

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Version/s: 2021.3.30f1

How to reproduce:1. Download and open the attached "Bug Addressables + AnimatorOverrideController" project2. Open the Addressables G... Read more

0
votes
Fixed

Baking Lightmap erases existing Additional Vertex Streams

Progressive Lightmapper

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Apr 24, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Reproduction steps: 1. Open 'repro_avs.zip" project2. Select "Sphere Baked" and "Cube Realtime"3. "Vertex Stream Injector" -> "In... Read more

0
votes
Fixed

[TroubleShooter] TroubleShooter instructions use informal/casual grammar...

Troubleshooter

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Jun 22, 2017

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Version/s: 2017.2.0b1

TroubleShooter instructions use informal/casual grammar (dangling preposition) STEPS TO REPRO: 1. Open the TroubleShooter2. Under UN... Read more

0
votes
Fixed

Crash on GUIView::ProcessInputEvent when switching Editor layout after L...

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Aug 26, 2022

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Version/s: 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a8, 2023.2.0a1

Reproduction steps: Download and unzip the attached “3.12.0.zip“ folder (it contains the Luna package) Open a new Unity project Open... Read more

0
votes
Fixed

Application.isFocused is true when starting the build application and wh...

Windows

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Sep 12, 2018

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Version/s: 2018.1.9f1

How to reproduce:1. Open attached project "ApplicationFocusTest.zip"2. Build the 'ApplicationFocusTest' application by going to File... Read more

0
votes
Fixed

[Texture3D] FP16 (Half) texture format can't be used with Texture3D

Graphics - General

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May 05, 2016

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Version/s: 5.4.0b14

Texture3D volumeX = new Texture3D(W,H,D,TextureFormat.RHalf,false) causes an "Invalid texture format for Texture3D" error. Modern GP... Read more

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