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Having the self- and inter- collision gizmos visible lowers performance ...
How to reproduce: 1. Open any (new) project2. Create a Sphere primitive3. Attach a Cloth component to it4. Select the Self-/Inter- c... Read more
[iOS] Application crashes when throwing an exception from OnGUI click fu...
Steps to reproduce: 1. Open attached project (CrashLogTest_Stripped.zip)2. Build the project for iOS3. Build generated Xcode project... Read more
Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...
Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more
Opening scene crashes at: DrawUtil::DrawMeshRaw
Steps to reproduce:1) open the project2) open scene 'Demo'- observe crash Regression started 5.3 Read more
Animator parameters are reset to default when runtimeOverrideController ...
How to reproduce:1. Download and open the attached "Bug Addressables + AnimatorOverrideController" project2. Open the Addressables G... Read more
Baking Lightmap erases existing Additional Vertex Streams
Reproduction steps: 1. Open 'repro_avs.zip" project2. Select "Sphere Baked" and "Cube Realtime"3. "Vertex Stream Injector" -> "In... Read more
[TroubleShooter] TroubleShooter instructions use informal/casual grammar...
TroubleShooter instructions use informal/casual grammar (dangling preposition) STEPS TO REPRO: 1. Open the TroubleShooter2. Under UN... Read more
Crash on GUIView::ProcessInputEvent when switching Editor layout after L...
Reproduction steps: Download and unzip the attached “3.12.0.zip“ folder (it contains the Luna package) Open a new Unity project Open... Read more
Application.isFocused is true when starting the build application and wh...
How to reproduce:1. Open attached project "ApplicationFocusTest.zip"2. Build the 'ApplicationFocusTest' application by going to File... Read more
[Texture3D] FP16 (Half) texture format can't be used with Texture3D
Texture3D volumeX = new Texture3D(W,H,D,TextureFormat.RHalf,false) causes an "Invalid texture format for Texture3D" error. Modern GP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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