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Fixed in 2021.3.20f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a2
Votes
0
Found in
2021.3.8f1
2022.1.14f1
2022.2.0b5
2023.1.0a8
2023.2.0a1
Issue ID
UUM-12892
Regression
Yes
Crash on GUIView::ProcessInputEvent when switching Editor layout after Luna package import
Reproduction steps:
- Download and unzip the attached “3.12.0.zip“ folder (it contains the Luna package)
- Open a new Unity project
- Open the Package Manager window
- In Package Manager hit the "+" button and choose "Add package from disk"
- Select the {{package.json}} file from the {{scripts}} folder within the folder you unzipped in step 1
- Change the Editor layout by selecting one from the “Layouts” menu (Window>Layouts)
Expected result: The layout is changed without the Editor crashing
Actual result: The Editor crashes
Reproducible with: 2021.2.0a11, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a8
Not reproducible with: 2020.3.38f1, 2021.2.0a10
Reproduced on: Windows 10 Pro
First 5 lines of the stack trace:
0x00007ff648356788 (Unity) GUIView::ProcessInputEvent
0x00007ff64890f0fd (Unity) GUIView::DoPaint
0x00007ff64891869c (Unity) GUIView::RepaintAll
0x00007ff6484879ae (Unity) PlayerLoopController::UpdateScene
0x00007ff648485912 (Unity) Application::TickTimer
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Resolution Note (fix version 2022.2):
Fixed in 2022.2.10f1