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[Android] The Player freezes when loading Asset Bundles from the Main Th...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. In the Player, press... Read more
Importing certain FBX model crashes editor
Steps to reproduce:1) create new unity project2) import users attached fbx modelEditor crashes. Regression started: 5.3.1f1 Read more
"Runner Game" template: Window on the right has cropped content on the ...
How to reproduce:1. Create a new project using the "Runner Game" template;2. Observe "Tutorials" window. Expected results: Window sh... Read more
"Activity <activityName> has leaked ServiceConnection" errors when calli...
Steps to reproduce:1. Open QA attached project2. Build and run on a device3. Click 'unload' button-- Inspect logcat of the message:A... Read more
[Android] Signal 9 is not returned after Application.Quit() on <9 Andro...
To reproduce:1. Have a project that utilizes Application.Quit()1. Build the project and run on applickable device2. Observe the logc... Read more
Add component RectTransform can't be undone for a prefab instance in hie...
To reproduce:1. Create a new project.2. Create empty GameObject.3. Make a prefab of it.4. Select instance of a Prefab in Hierarchy, ... Read more
[IAP] Silent crash when installing the IAP package
When attempting to install the IAP package, my project crashes and every time i try to open the project afterwards it will crash aga... Read more
The Object Hierarchy is not preserved when Objects are Imported using Sc...
Reproduction steps:1. Create a new project2. Import the attached Unity Package named "Package_1112123"3. Observe the Hierarchy of th... Read more
High CPU usage while downloading assetbundles
1. Open attached project2. Build to iOS3. Press LoadBundle button4. Look at CPU usage Regression from: 5.3.0f1 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template